-
8efa3a572a
Partially consolidate slide overriding on force floors vs teleports
Eevee (Evelyn Woods)
2021-05-07 23:44:05 -0600
-
e45a580d1a
Restore the template's facing after a failed wired clone
Eevee (Evelyn Woods)
2021-05-07 22:40:30 -0600
-
2b488b2d89
Disable lilypad/popwall effects when activating dynamite
Eevee (Evelyn Woods)
2021-05-07 22:40:21 -0600
-
642c977df3
Prevent monsters killing you after you teleported
Eevee (Evelyn Woods)
2021-05-07 22:39:54 -0600
-
b7e352a4a3
Switch to Lynx's delayed green button effect
Eevee (Evelyn Woods)
2021-05-07 22:39:31 -0600
-
87d7952960
Fix lilypad splash duration being slightly longer than expected
Eevee (Evelyn Woods)
2021-05-07 18:54:56 -0600
-
99dec75731
Split the editor up
Eevee (Evelyn Woods)
2021-05-07 17:57:25 -0600
-
9883dcf4ef
Bring death and spring mining more into line with CC2
Eevee (Evelyn Woods)
2021-05-07 17:46:29 -0600
-
24a55d7c88
Move the hairy Cell collision methods into Level
Eevee (Evelyn Woods)
2021-05-06 12:44:29 -0600
-
49b691adde
Allow yellow tanks into fire and rovers into more tiles
Eevee (Evelyn Woods)
2021-05-03 21:38:42 -0600
-
7c498f195e
Improve editor rendering of connections, a bit
Eevee (Evelyn Woods)
2021-04-30 13:22:50 -0600
-
f7ee18a28c
Add trap/cloner connection export to CCL
Eevee (Evelyn Woods)
2021-04-28 22:15:21 -0600
-
eff62a9765
Merge trap/cloner connections; round-trip them through C2M; stub out connect tool
Eevee (Evelyn Woods)
2021-04-28 22:05:01 -0600
-
7f90ee5f7d
Give the blue and green walls better names
Eevee (Evelyn Woods)
2021-04-28 19:46:39 -0600
-
81b305b2f6
Add support for exporting hints to CCL; remove level hints
Eevee (Evelyn Woods)
2021-04-28 19:46:21 -0600
-
58cc6ff61e
Consolidate editor export buttons into a menu
Eevee (Evelyn Woods)
2021-04-28 19:25:49 -0600
-
c1bf88d3dd
Add rudimentary support for CCL export
Eevee (Evelyn Woods)
2021-04-28 18:44:01 -0600
-
f48cef5250
Fix the hint editor to make an undo entry
Eevee (Evelyn Woods)
2021-04-26 16:02:24 -0600
-
f2366be039
Move diamond iteration to algorithms so the editor can (eventually) use it
Eevee (Evelyn Woods)
2021-04-26 15:57:13 -0600
-
4077bd0de3
Center the canvas independently along each axis
Eevee (Evelyn Woods)
2021-04-26 10:24:01 -0600
-
fd3e657387
Draw the editor's viewport shadow on top of the canvas
Eevee (Evelyn Woods)
2021-04-24 14:32:26 -0600
-
167360f596
Add a zoom control
Eevee (Evelyn Woods)
2021-04-24 11:43:28 -0600
-
e3a128df60
Add the cursor position to the editor's fledgling status bar
Eevee (Evelyn Woods)
2021-04-23 14:37:20 -0600
-
ea9cc5ef07
Make editor zoom preserve the cursor point; allow wider panning
Eevee (Evelyn Woods)
2021-04-23 14:27:48 -0600
-
a7553457ad
Add mousewheel zooming to the editor
Eevee (Evelyn Woods)
2021-04-23 13:28:20 -0600
-
9e090f967d
Make erasing thin walls undoable; fix ctrl key sometimes not being recognized
Eevee (Evelyn Woods)
2021-03-14 16:57:41 -0600
-
29fb8791e5
Fix using shift with the adjust tool
Eevee (Evelyn Woods)
2021-03-14 15:16:30 -0600
-
2ab983ec0a
Swap ctrl with right click for most editor tools; add bg tile
Eevee (Evelyn Woods)
2021-03-14 15:08:19 -0600
-
4399c9c75a
Fix kb shortcuts no longer working in the editor after editing level properties
Eevee (Evelyn Woods)
2021-03-13 20:16:37 -0700
-
ba7e715222
Bind U to undo
Eevee (Evelyn Woods)
2021-03-13 19:02:11 -0700
-
854ad03523
Spruce up player UI slightly; add space for level rules; add fullscreen button for mobile
Eevee (Evelyn Woods)
2021-03-13 18:53:27 -0700
-
d251955684
Make red teleporters count as wired if they neighbor a logic gate
Eevee (Evelyn Woods)
2021-03-13 18:05:29 -0700
-
5384561413
Add a new tile, the one-way thin wall
Eevee (Evelyn Woods)
2021-03-13 18:05:13 -0700
-
fa06eb8d7a
Allow editing level comments; touch up level props dialog (fixes #47)
Eevee (Evelyn Woods)
2021-03-13 18:02:49 -0700
-
3b257df8d3
Add sound effects for time items and early exit
Eevee (Evelyn Woods)
2021-03-13 17:55:10 -0700
-
0b957cfeb1
Preserve wires when drawing a wireable tile in the editor; light switches don't propagate
Eevee (Evelyn Woods)
2021-03-10 23:20:00 -0700
-
3020e3b038
Count chips in C2Ms on level start, not on parse (so editing updates the chip count)
Eevee (Evelyn Woods)
2021-03-10 22:19:47 -0700
-
56611958f7
Draw actor facing directions in the editor (fixes #38)
Eevee (Evelyn Woods)
2021-03-10 20:46:51 -0700
-
28a26cdc14
Add modification tracking to the editor and wire it into undo/redo
Eevee (Evelyn Woods)
2021-03-10 20:28:26 -0700
-
9c5b241cae
Add editor keyboard shortcuts for select all and deselect all
Eevee (Evelyn Woods)
2021-03-10 19:27:49 -0700
-
58deed916c
Add editor keyboard shortcuts for undo and selecting (some) tools
Eevee (Evelyn Woods)
2021-03-10 19:19:08 -0700
-
a0f282fb8e
Add mouse preview to the editor; implement the fill tool
Eevee (Evelyn Woods)
2021-03-10 19:08:19 -0700
-
fa85d06271
Fix the stack trace in caught syntax errors in Chrome
Eevee (Evelyn Woods)
2021-03-10 19:07:03 -0700
-
f1681d18c2
Fix removing the error handler after initial load
Eevee (Evelyn Woods)
2021-03-10 17:06:23 -0700
-
14d9c8ade9
Intercept and report syntax errors
Eevee (Evelyn Woods)
2021-03-10 16:37:16 -0700
-
63609ba77e
Fix a few more Lynx compat issues
Eevee (Evelyn Woods)
2021-03-08 23:53:52 -0700
-
2dcd73d44a
Fix loading of initial RFF direction from Tile World solutions
Eevee (Evelyn Woods)
2021-03-08 21:33:03 -0700
-
dd10236b22
Implement "hide logic", and actually save options (fixes #52)
Eevee (Evelyn Woods)
2021-03-08 21:04:23 -0700
-
028fc016b0
Add an ankh description in the editor
Eevee (Evelyn Woods)
2021-03-08 20:16:14 -0700
-
48806a3dfd
Fix canopies being indestructible
Eevee (Evelyn Woods)
2021-03-08 20:15:55 -0700
-
e8f82d885f
Add a compat flag for the cloned bowling ball change
Eevee (Evelyn Woods)
2021-03-08 20:06:02 -0700
-
1e5160b40d
Use kill_actor when appropriate; fix some bowling ball behavior
Eevee (Evelyn Woods)
2021-03-08 20:02:23 -0700
-
2cf6afa590
Slow down force floors and animated chips slightly
Eevee (Evelyn Woods)
2021-03-08 18:53:36 -0700
-
cf2f399371
Fix some subtle issues caused by 60 FPS updating
Eevee (Evelyn Woods)
2021-03-08 18:53:11 -0700
-
a36862e65b
Revamp the halo into an ankh
Eevee (Evelyn Woods)
2021-03-07 19:36:48 -0700
-
c6c904ca68
Abandon the .mjs naming scheme
Eevee (Evelyn Woods)
2021-03-07 18:06:42 -0700
-
db34ca72f9
Make turntables slide actors out of them and toggle on edge flip
Eevee (Evelyn Woods)
2021-03-07 18:05:55 -0700
-
59d26e6a00
Add a vfx for falling into a hole
Eevee (Evelyn Woods)
2021-03-07 00:56:11 -0700
-
662787c287
Add palette support for sokoban tiles
Eevee (Evelyn Woods)
2021-03-07 00:46:01 -0700
-
e69ac492c7
Remove the item lock tile
Eevee (Evelyn Woods)
2021-03-07 00:43:56 -0700
-
e5fd2b67da
Make turntables eject their contents
Eevee (Evelyn Woods)
2021-03-07 00:42:19 -0700
-
0be59c21eb
Make the glass block shatter on spikes and work with the transmogrifier
Eevee (Evelyn Woods)
2021-03-07 00:23:40 -0700
-
ada36e8d61
Implement sokoban blocks
Eevee (Evelyn Woods)
2021-03-07 00:07:18 -0700
-
bf8b55a9c9
Clear swap_player1 more aggressively
Eevee (Evelyn Woods)
2021-03-06 22:52:03 -0700
-
f8e4b5e707
Fix rendering jump when reaching the exit; fix debug teleport drawing
Eevee (Evelyn Woods)
2021-03-06 22:33:58 -0700
-
4a5f0e36c6
Run Steam mode at 60 FPS; fix turn-based mode, again (fixes #17, fixes #54)
Eevee (Evelyn Woods)
2021-03-06 22:20:46 -0700
-
ed7c7461b6
Use webkit prefix on mask-image (fixes #57)
Eevee (Evelyn Woods)
2021-03-06 20:19:35 -0700
-
fbe10e90a2
Fix p >= 1 in steam-strict, again
Eevee (Evelyn Woods)
2021-03-06 19:01:45 -0700
-
26c66d6857
Make animations explicit, and fix almost every rendering problem
Eevee (Evelyn Woods)
2021-03-06 18:41:49 -0700
-
8533eac5db
Fix the name of the compat mode on page load
Eevee (Evelyn Woods)
2021-03-06 14:38:27 -0700
-
55a3daa649
Quiet distant sound effects much more aggressively
Eevee (Evelyn Woods)
2021-03-06 14:34:03 -0700
-
1f2a58d21c
Add support for headless bulk testing
Eevee (Evelyn Woods)
2021-03-06 12:39:16 -0700
-
dac868edbf
Try out different colors for the different game stats
Eevee (Evelyn Woods)
2021-03-05 14:04:09 -0700
-
4c9afe5a9f
Fix some typos in the new LL tile layout
Eevee (Evelyn Woods)
2021-03-05 13:55:07 -0700
-
be275d380d
Add a bunch of Lynx compat options
Eevee (Evelyn Woods)
2021-03-05 13:54:38 -0700
-
a750a569ab
Fix my fix for ?., which broke a couple levels
Eevee (Evelyn Woods)
2021-03-04 14:58:10 -0700
-
fae19ab37b
Allow monsters to pass through chips in order to kill a player
Eevee (Evelyn Woods)
2021-03-04 13:50:19 -0700
-
b7e05f2eb9
Fix backwards trap tiles
Eevee (Evelyn Woods)
2021-03-04 13:38:40 -0700
-
459e71e632
Allow using a custom LL tileset
Eevee (Evelyn Woods)
2021-03-02 21:47:27 -0700
-
821bc4201f
Unhardcode the placement of counter numbers on the tilesheet
Eevee (Evelyn Woods)
2021-03-02 21:46:57 -0700
-
4cb2afcc74
Avoid the very new ?. syntax (fixes #56)
Eevee (Evelyn Woods)
2021-03-02 21:38:31 -0700
-
5443514583
Revert handling of negative animation time, which should never happen
Eevee (Evelyn Woods)
2021-03-02 21:34:28 -0700
-
e3443b73d8
Correctly erase the background when loading a custom CC2 tileset
Eevee (Evelyn Woods)
2021-03-02 21:21:25 -0700
-
751b6b92c3
Rearrange the Lexy tileset
Eevee (Evelyn Woods)
2021-03-02 21:12:15 -0700
-
7dbaeec606
Merge pull request #64 from Patashu/master
Eevee
2021-03-02 21:33:22 -0700
-
-
e4ce9d0bcc
glass block-with-item can't move onto a tile with an item in it
Timothy.Stiles
2021-03-03 14:15:17 +1100
-
6971eb4d54
dynamite vs electrified floor, holes and cracked floor (60 partial fix)
Timothy.Stiles
2021-03-03 14:10:44 +1100
-
ee718323cd
glass block blown up by dynamite/halo drops its item (fixes #62)
Timothy.Stiles
2021-03-03 13:51:25 +1100
-
094e94a69c
for fun, let glass blocks pick up chips; let's see what happens?
Timothy.Stiles
2021-03-03 13:33:13 +1100
-
7c35782079
fix glass blocks vs mines and pseudo-items (fixes #63, 59)
Timothy.Stiles
2021-03-03 13:25:46 +1100
-
4037cdf86b
don't crash in _draw_standard if p < 0 (fixes #58)
Timothy.Stiles
2021-03-03 13:04:55 +1100
-
-
406243d490
Fix green teleporter selection behavior
Eevee (Evelyn Woods)
2021-03-01 21:09:10 -0700
-
d5b9a2a307
Change flame jet activation to be actor-based
Eevee (Evelyn Woods)
2021-03-01 20:21:59 -0700
-
5fcce3f453
Delay black buttons by a frame, like switches (fixes #48)
Eevee (Evelyn Woods)
2021-03-01 18:46:27 -0700
-
0119f45d54
Name compat flags more consistently; add a couple; flip sliding blue tank behavior
Eevee (Evelyn Woods)
2021-03-01 18:04:23 -0700
-
3359c21387
Consolidate some repeated tile properties
Eevee (Evelyn Woods)
2021-03-01 14:28:56 -0700
-
a294338080
Implement some more properties of lit dynamite
Eevee (Evelyn Woods)
2021-03-01 14:06:21 -0700
-
0d59ffef85
Implement item priority (fixes #37 #50 #51)
Eevee (Evelyn Woods)
2021-03-01 13:13:01 -0700
-
20e67b491e
Finish the CC2 tileset
Eevee (Evelyn Woods)
2021-02-28 19:21:27 -0700
-
fbd256c876
Fix playing the wall bump sound repeatedly in steam mode (fixes #49)
Eevee (Evelyn Woods)
2021-02-28 18:52:51 -0700