lexys-labyrinth/js
2021-03-01 18:04:23 -07:00
..
algorithms.js handle circuit block undoing pretty well 2021-02-15 15:59:28 +11:00
defs.js Consolidate some repeated tile properties 2021-03-01 14:28:56 -07:00
editor-tile-overlays.js Add undo/redo support to the editor 2021-01-25 15:26:56 -07:00
format-base.js Finally populate the options dialog, with volume controls and tileset selection 2021-01-06 19:04:28 -07:00
format-c2g.js Implement Glass block 2021-02-19 18:21:29 +11:00
format-dat.js Finally populate the options dialog, with volume controls and tileset selection 2021-01-06 19:04:28 -07:00
game.js Name compat flags more consistently; add a couple; flip sliding blue tank behavior 2021-03-01 18:04:23 -07:00
main-base.js Remember last opened level in editor; prevent deleting the current level 2021-01-16 02:50:52 -07:00
main-editor.js Implement Glass block 2021-02-19 18:21:29 +11:00
main.js Name compat flags more consistently; add a couple; flip sliding blue tank behavior 2021-03-01 18:04:23 -07:00
renderer-canvas.js Add some more actor inspection to debug mode 2021-01-22 08:37:14 -07:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Implement Glass block 2021-02-19 18:21:29 +11:00
tiletypes.js Name compat flags more consistently; add a couple; flip sliding blue tank behavior 2021-03-01 18:04:23 -07:00
util.js Add controls for rearranging, duplicating, and deleting levels 2021-01-16 01:45:57 -07:00