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algorithms.js
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Fix black buttons to /always/ separate horizontal and vertical wires
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2020-12-28 06:53:19 -07:00 |
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defs.js
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Merge thin walls into a single tile; split "overlay" layer into correct CC2 parts
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2020-12-29 19:29:22 -07:00 |
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editor-tile-overlays.js
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Fix some visual bugs with tracks in the editor
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2020-12-27 07:07:23 -07:00 |
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format-base.js
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Remove Level.cells in favor of linear_cells
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2020-12-17 15:51:57 -07:00 |
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format-c2g.js
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Add support for encoding thin walls/canopies; add them to the editor; add support for additive drawing
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2020-12-29 20:12:54 -07:00 |
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format-dat.js
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Merge thin walls into a single tile; split "overlay" layer into correct CC2 parts
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2020-12-29 19:29:22 -07:00 |
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game.js
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Prevent pushing a block that's already moving due to a slide push
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2020-12-29 12:30:08 -07:00 |
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main-base.js
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Add support for recording replays, with a bunch of refactoring along the way
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2020-12-13 20:36:12 -07:00 |
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main-editor.js
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Improve ergonomics of the level props dialog a bit
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2020-12-30 11:30:50 -07:00 |
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main.js
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Fix perception and use it to implement the xray eye
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2020-12-29 20:42:53 -07:00 |
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renderer-canvas.js
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Fix perception and use it to implement the xray eye
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2020-12-29 20:42:53 -07:00 |
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soundtrack.js
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Add three new music tracks from notchris
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2020-11-03 14:07:25 -07:00 |
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tileset.js
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Fix perception and use it to implement the xray eye
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2020-12-29 20:42:53 -07:00 |
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tiletypes.js
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Merge thin walls into a single tile; split "overlay" layer into correct CC2 parts
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2020-12-29 19:29:22 -07:00 |
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util.js
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Improve ergonomics of the level props dialog a bit
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2020-12-30 11:30:50 -07:00 |