lexys-labyrinth/js
2024-04-28 09:24:13 -06:00
..
editor Adjust the bug/paramecium and frame blocks in the editor palette to be more consistent 2024-04-28 09:24:13 -06:00
headless Run replays in reverse order, in the hopes of a teeny speedup 2024-04-21 00:38:34 -06:00
vendor Abandon the .mjs naming scheme 2021-03-07 18:06:42 -07:00
algorithms.js Update implicit button connections when editing, I hope 2024-04-21 02:30:34 -06:00
defs.js Arrange the compat flags into categories & show compat icon in main UI 2024-04-24 12:30:59 -06:00
format-base.js Add get_terrain() and get_actor() to StoredCell 2024-04-22 10:21:31 -06:00
format-c2g.js Try fruitlessly to make c2g parsing more tolerant of mistakes 2024-04-20 01:44:32 -06:00
format-dat.js Improve the connection tool somewhat; show implicit connections 2024-04-18 00:56:20 -06:00
format-tws.js Add partial support for the mouse move format in TWS files 2024-04-24 03:21:14 -06:00
game.js Fix a couple missed spots with actors_move_instantly 2024-04-25 05:24:34 -06:00
main-base.js Highlight the most interesting button in a dialog 2024-04-16 23:58:47 -06:00
main.js Revamp tileset options; refactor drawing a bit; work on tileset conversion 2024-04-25 05:22:18 -06:00
renderer-canvas.js Revamp tileset options; refactor drawing a bit; work on tileset conversion 2024-04-25 05:22:18 -06:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Revamp tileset options; refactor drawing a bit; work on tileset conversion 2024-04-25 05:22:18 -06:00
tiletypes.js New MS compat flag: Block splashes don't block the player 2024-04-24 03:32:35 -06:00
util.js Update implicit button connections when editing, I hope 2024-04-21 02:30:34 -06:00