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algorithms.js
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Fix black buttons to /always/ separate horizontal and vertical wires
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2020-12-28 06:53:19 -07:00 |
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defs.js
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Refactor to using cells with fixed slots
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2021-01-03 17:19:27 -07:00 |
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editor-tile-overlays.js
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Teach the editor to do partial redraws
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2021-01-03 18:21:52 -07:00 |
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format-base.js
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Finally populate the options dialog, with volume controls and tileset selection
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2021-01-06 19:04:28 -07:00 |
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format-c2g.js
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Finally populate the options dialog, with volume controls and tileset selection
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2021-01-06 19:04:28 -07:00 |
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format-dat.js
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Finally populate the options dialog, with volume controls and tileset selection
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2021-01-06 19:04:28 -07:00 |
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game.js
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Add new, smoother pulling behavior as the Lexy default
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2021-01-13 01:46:47 -07:00 |
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main-base.js
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Add a focus trap for overlays, and close them with Esc
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2021-01-08 22:00:59 -07:00 |
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main-editor.js
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Fix copied floated selections being entangled
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2021-01-11 01:30:16 -07:00 |
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main.js
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Add new, smoother pulling behavior as the Lexy default
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2021-01-13 01:46:47 -07:00 |
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renderer-canvas.js
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Change the Lexy loop to be more Lynx-like
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2021-01-13 01:34:08 -07:00 |
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soundtrack.js
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Add three new music tracks from notchris
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2020-11-03 14:07:25 -07:00 |
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tileset.js
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Change the Lexy loop to be more Lynx-like
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2021-01-13 01:34:08 -07:00 |
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tiletypes.js
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Play an explosion sound when a flame jet destroys something
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2021-01-10 14:45:00 -07:00 |
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util.js
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Teach format_duration to handle negative durations
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2021-01-03 13:48:23 -07:00 |