lexys-labyrinth/js
Eevee (Evelyn Woods) 2ab983ec0a Swap ctrl with right click for most editor tools; add bg tile
Also merges hover with mouse operations proper, which simplifies some
things.
2021-03-14 15:08:19 -06:00
..
headless Add support for headless bulk testing 2021-03-06 12:39:16 -07:00
vendor Abandon the .mjs naming scheme 2021-03-07 18:06:42 -07:00
algorithms.js handle circuit block undoing pretty well 2021-02-15 15:59:28 +11:00
defs.js Fix a few more Lynx compat issues 2021-03-08 23:53:52 -07:00
editor-tile-overlays.js Swap ctrl with right click for most editor tools; add bg tile 2021-03-14 15:08:19 -06:00
format-base.js Allow editing level comments; touch up level props dialog (fixes #47) 2021-03-13 18:02:49 -07:00
format-c2g.js Allow editing level comments; touch up level props dialog (fixes #47) 2021-03-13 18:02:49 -07:00
format-dat.js Count chips in C2Ms on level start, not on parse (so editing updates the chip count) 2021-03-10 22:19:47 -07:00
format-tws.js Fix loading of initial RFF direction from Tile World solutions 2021-03-08 21:33:03 -07:00
game.js Make red teleporters count as wired if they neighbor a logic gate 2021-03-13 18:05:29 -07:00
main-base.js Fix kb shortcuts no longer working in the editor after editing level properties 2021-03-13 20:16:37 -07:00
main-editor.js Swap ctrl with right click for most editor tools; add bg tile 2021-03-14 15:08:19 -06:00
main.js Bind U to undo 2021-03-13 19:02:11 -07:00
renderer-canvas.js Draw actor facing directions in the editor (fixes #38) 2021-03-10 20:47:07 -07:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Add a new tile, the one-way thin wall 2021-03-13 18:05:13 -07:00
tiletypes.js Add a new tile, the one-way thin wall 2021-03-13 18:05:13 -07:00
util.js Abandon the .mjs naming scheme 2021-03-07 18:06:42 -07:00