lexys-labyrinth/js
2020-12-07 21:15:18 -07:00
..
defs.js Implement saving of logic gates and directional blocks 2020-12-07 21:15:18 -07:00
editor-tile-overlays.js Add some more complex tiles to the palette; add ,/. shortcuts 2020-12-07 12:45:21 -07:00
format-base.js Editor: More tiles; more metadata; save hints, more or less 2020-12-03 21:19:47 -07:00
format-c2g.js Implement saving of logic gates and directional blocks 2020-12-07 21:15:18 -07:00
format-dat.js Editor: Stub out support for actually saving levels 2020-12-03 15:40:44 -07:00
game.js Step in reverse order; allow pushing blocks on railroads; gliders ignore turtles 2020-12-06 16:29:07 -07:00
main-base.js Improve splash page slightly; add pack saving in editor 2020-12-06 14:03:36 -07:00
main-editor.js Implement saving of logic gates and directional blocks 2020-12-07 21:15:18 -07:00
main.js Editor: Add a dedicated level browser with previews, and a button to add a new level 2020-12-06 20:57:02 -07:00
renderer-canvas.js Add a half-baked notion of perception level to tile rendering 2020-12-03 21:18:46 -07:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Mostly implement rover 2020-12-06 16:51:24 -07:00
tiletypes.js Add some more complex tiles to the palette; add ,/. shortcuts 2020-12-07 12:45:21 -07:00
util.js Editor: Stub out support for actually saving levels 2020-12-03 15:40:44 -07:00