lexys-labyrinth/js
2020-12-06 16:23:43 -07:00
..
defs.js Cleaned up several tile properties; added railroad adjusting 2020-12-02 13:54:32 -07:00
editor-tile-overlays.js Cleaned up several tile properties; added railroad adjusting 2020-12-02 13:54:32 -07:00
format-base.js Editor: More tiles; more metadata; save hints, more or less 2020-12-03 21:19:47 -07:00
format-c2g.js Add timid teeth; move movement decisions onto tile types; improve doppelganger behavior 2020-12-06 16:16:04 -07:00
format-dat.js Editor: Stub out support for actually saving levels 2020-12-03 15:40:44 -07:00
game.js Add timid teeth; move movement decisions onto tile types; improve doppelganger behavior 2020-12-06 16:16:04 -07:00
main-base.js Improve splash page slightly; add pack saving in editor 2020-12-06 14:03:36 -07:00
main-editor.js Add timid teeth; move movement decisions onto tile types; improve doppelganger behavior 2020-12-06 16:16:04 -07:00
main.js Fix keys accumulating while paused 2020-12-06 16:23:43 -07:00
renderer-canvas.js Add a half-baked notion of perception level to tile rendering 2020-12-03 21:18:46 -07:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Add timid teeth; move movement decisions onto tile types; improve doppelganger behavior 2020-12-06 16:16:04 -07:00
tiletypes.js Add timid teeth; move movement decisions onto tile types; improve doppelganger behavior 2020-12-06 16:16:04 -07:00
util.js Editor: Stub out support for actually saving levels 2020-12-03 15:40:44 -07:00