lexys-labyrinth/js
2021-05-16 17:52:31 -06:00
..
editor Add support for rotating or flipping a level or selection 2021-05-16 17:52:31 -06:00
headless "Fix" the Lynx TWS of Southpole by extending the "out of input" threshold a bit 2021-05-11 18:16:34 -06:00
vendor Abandon the .mjs naming scheme 2021-03-07 18:06:42 -07:00
algorithms.js Move diamond iteration to algorithms so the editor can (eventually) use it 2021-04-26 15:57:13 -06:00
defs.js Add support for rotating or flipping a level or selection 2021-05-16 17:52:31 -06:00
format-base.js Merge trap/cloner connections; round-trip them through C2M; stub out connect tool 2021-04-28 22:05:01 -06:00
format-c2g.js Merge trap/cloner connections; round-trip them through C2M; stub out connect tool 2021-04-28 22:05:01 -06:00
format-dat.js Add trap/cloner connection export to CCL 2021-04-28 22:15:21 -06:00
format-tws.js Fix loading of initial RFF direction from Tile World solutions 2021-03-08 21:33:03 -07:00
game.js Implement monsters not hurting you at decision time in Lynx 2021-05-11 18:31:16 -06:00
main-base.js Consolidate editor export buttons into a menu 2021-04-28 19:25:49 -06:00
main.js "Fix" the Lynx TWS of Southpole by extending the "out of input" threshold a bit 2021-05-11 18:16:34 -06:00
renderer-canvas.js Add support for rotating or flipping a level or selection 2021-05-16 17:52:31 -06:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Add a new tile, the one-way thin wall 2021-03-13 18:05:13 -07:00
tiletypes.js Fix double-ejecting from traps in Lynx 2021-05-11 17:39:19 -06:00
util.js Merge trap/cloner connections; round-trip them through C2M; stub out connect tool 2021-04-28 22:05:01 -06:00