lexys-labyrinth/js
2020-12-03 21:58:45 -07:00
..
defs.js Cleaned up several tile properties; added railroad adjusting 2020-12-02 13:54:32 -07:00
editor-tile-overlays.js Cleaned up several tile properties; added railroad adjusting 2020-12-02 13:54:32 -07:00
format-base.js Editor: More tiles; more metadata; save hints, more or less 2020-12-03 21:19:47 -07:00
format-c2g.js Fix hint saving 2020-12-03 21:38:39 -07:00
format-dat.js Editor: Stub out support for actually saving levels 2020-12-03 15:40:44 -07:00
game.js Slime doesn't kill blobs; implement bribe; fix player size on level restart 2020-12-03 20:52:43 -07:00
main-base.js Editor: Stub out support for actually saving levels 2020-12-03 15:40:44 -07:00
main-editor.js Editor: More tiles; more metadata; save hints, more or less 2020-12-03 21:19:47 -07:00
main.js Editor: More tiles; more metadata; save hints, more or less 2020-12-03 21:19:47 -07:00
renderer-canvas.js Add a half-baked notion of perception level to tile rendering 2020-12-03 21:18:46 -07:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Add a half-baked notion of perception level to tile rendering 2020-12-03 21:18:46 -07:00
tiletypes.js Play the thief sound even if you only lost bonus points 2020-12-03 21:58:45 -07:00
util.js Editor: Stub out support for actually saving levels 2020-12-03 15:40:44 -07:00