lexys-labyrinth/js
2020-10-04 09:47:03 -06:00
..
defs.js whoops this is important too 2020-09-14 21:52:00 -06:00
format-c2m.js Add partial wiring support 2020-10-01 06:46:07 -06:00
format-dat.js Shim around several compat issues that affect CCLP levels 2020-10-01 03:08:25 -06:00
format-util.js Shim around several compat issues that affect CCLP levels 2020-10-01 03:08:25 -06:00
game.js Tanks always decide to move in their given direction, even when blocked 2020-10-04 09:47:03 -06:00
main-base.js Basically finish the camera region editing tool; add save/load support for it 2020-09-28 04:00:55 -06:00
main-editor.js Partly implement gray buttons; expose them and green stuff in the editor 2020-09-28 04:09:24 -06:00
main.js Revert the blue wall compat fix and replace them with popwalls instead (fixes #5) 2020-10-01 03:22:49 -06:00
renderer-canvas.js Fix flicker when moving in sync with a N/W actor at the edge of the viewport 2020-10-04 09:40:52 -06:00
soundtrack.js Fix conundrum, which I accidentally corrupted a bit 2020-09-26 01:44:06 -06:00
tileset.js Add partial wiring support 2020-10-01 06:46:07 -06:00
tiletypes.js Add partial wiring support 2020-10-01 06:46:07 -06:00
util.js Stub out drawing connections in the editor 2020-09-20 21:17:18 -06:00