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leif/lexys-labyrinth
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69d62f82665fd9b199815e01b0b8e87464e45b8c
lexys-labyrinth/js
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Eevee (Evelyn Woods) 69d62f8266 Fix collision masks for dynamite and bowling balls
2021-01-02 12:19:52 -07:00
..
algorithms.js
Fix black buttons to /always/ separate horizontal and vertical wires
2020-12-28 06:53:19 -07:00
defs.js
Fix collision masks for dynamite and bowling balls
2021-01-02 12:19:52 -07:00
editor-tile-overlays.js
Fix some visual bugs with tracks in the editor
2020-12-27 07:07:23 -07:00
format-base.js
…
format-c2g.js
Add support for loading CC2 ZIPs, and parse out C2G game titles
2021-01-01 15:26:33 -07:00
format-dat.js
Implement the pgchip clone block ice cloning hack
2021-01-01 17:30:50 -07:00
game.js
Split up the Steam loop into begin/finish parts to match what turn-based mode expects
2020-12-31 18:01:40 -07:00
main-base.js
…
main-editor.js
Disable zlibbed level URLs since they'll break gliderbot
2021-01-01 22:26:29 -07:00
main.js
Add support for zlib-compressed levels in URLs
2021-01-01 22:09:49 -07:00
renderer-canvas.js
Fix perception and use it to implement the xray eye
2020-12-29 20:42:53 -07:00
soundtrack.js
…
tileset.js
Add a transmogrify sparkle
2021-01-01 21:27:10 -07:00
tiletypes.js
Fix collision masks for dynamite and bowling balls
2021-01-02 12:19:52 -07:00
util.js
Add support for loading CC2 ZIPs, and parse out C2G game titles
2021-01-01 15:26:33 -07:00
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