lexys-labyrinth/js
2020-12-10 13:51:15 -07:00
..
defs.js Implement saving of logic gates and directional blocks 2020-12-07 21:15:18 -07:00
editor-tile-overlays.js bestowal_bow => gift_bow, directional_block => frame_block 2020-12-10 13:28:40 -07:00
format-base.js Editor: More tiles; more metadata; save hints, more or less 2020-12-03 21:19:47 -07:00
format-c2g.js Add encodings for the gift bow and circuit block 2020-12-10 13:51:15 -07:00
format-dat.js Editor: Stub out support for actually saving levels 2020-12-03 15:40:44 -07:00
game.js Wired tracks only switch on pulse; wired red teleports only work when powered 2020-12-09 21:07:14 -07:00
main-base.js Improve splash page slightly; add pack saving in editor 2020-12-06 14:03:36 -07:00
main-editor.js bestowal_bow => gift_bow, directional_block => frame_block 2020-12-10 13:28:40 -07:00
main.js Fix lightning bolt; implement speed boots 2020-12-09 20:52:58 -07:00
renderer-canvas.js New debug options: disable interpolation, show actor bboxes 2020-12-08 16:40:35 -07:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js bestowal_bow => gift_bow, directional_block => frame_block 2020-12-10 13:28:40 -07:00
tiletypes.js bestowal_bow => gift_bow, directional_block => frame_block 2020-12-10 13:28:40 -07:00
util.js Editor: Stub out support for actually saving levels 2020-12-03 15:40:44 -07:00