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defs.js
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Move input handling into Level and clean it up a ton; add a bulk test gizmo
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2020-12-14 17:02:14 -07:00 |
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editor-tile-overlays.js
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bestowal_bow => gift_bow, directional_block => frame_block
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2020-12-10 13:28:40 -07:00 |
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format-base.js
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Add support for recording replays, with a bunch of refactoring along the way
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2020-12-13 20:36:12 -07:00 |
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format-c2g.js
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Fix loading of the initial entry direction for railroads
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2020-12-14 23:39:07 -07:00 |
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format-dat.js
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Editor: Stub out support for actually saving levels
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2020-12-03 15:40:44 -07:00 |
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game.js
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Add rough implementations of dynamite and bowling ball
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2020-12-14 23:25:48 -07:00 |
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main-base.js
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Add support for recording replays, with a bunch of refactoring along the way
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2020-12-13 20:36:12 -07:00 |
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main-editor.js
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Fix wire tool only working in the upper-left quadrant
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2020-12-14 17:32:48 -07:00 |
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main.js
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Change the debug mode trigger to a regular click
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2020-12-14 17:02:14 -07:00 |
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renderer-canvas.js
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New debug options: disable interpolation, show actor bboxes
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2020-12-08 16:40:35 -07:00 |
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soundtrack.js
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Add three new music tracks from notchris
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2020-11-03 14:07:25 -07:00 |
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tileset.js
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Add rough implementations of dynamite and bowling ball
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2020-12-14 23:25:48 -07:00 |
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tiletypes.js
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Implement a few quirks of ghost movement
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2020-12-14 23:35:11 -07:00 |
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util.js
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Move input handling into Level and clean it up a ton; add a bulk test gizmo
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2020-12-14 17:02:14 -07:00 |