lexys-labyrinth/js
Timothy Stiles 8ffc6e1127 implement the Halo
Protects the player from death once, destroying the would-be killer in the process.
2021-02-06 12:00:45 +11:00
..
algorithms.js Fix black buttons to /always/ separate horizontal and vertical wires 2020-12-28 06:53:19 -07:00
defs.js Refactor to using cells with fixed slots 2021-01-03 17:19:27 -07:00
editor-tile-overlays.js Add undo/redo support to the editor 2021-01-25 15:26:56 -07:00
format-base.js Finally populate the options dialog, with volume controls and tileset selection 2021-01-06 19:04:28 -07:00
format-c2g.js implement the Halo 2021-02-06 12:00:45 +11:00
format-dat.js Finally populate the options dialog, with volume controls and tileset selection 2021-01-06 19:04:28 -07:00
game.js implement the Halo 2021-02-06 12:00:45 +11:00
main-base.js Remember last opened level in editor; prevent deleting the current level 2021-01-16 02:50:52 -07:00
main-editor.js implement the Halo 2021-02-06 12:00:45 +11:00
main.js Only "mmf" once per attempted move 2021-01-25 17:22:12 -07:00
renderer-canvas.js Add some more actor inspection to debug mode 2021-01-22 08:37:14 -07:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js implement the Halo 2021-02-06 12:00:45 +11:00
tiletypes.js implement the Halo 2021-02-06 12:00:45 +11:00
util.js Add controls for rearranging, duplicating, and deleting levels 2021-01-16 01:45:57 -07:00