lexys-labyrinth/js
2020-12-16 01:14:49 -07:00
..
defs.js Move input handling into Level and clean it up a ton; add a bulk test gizmo 2020-12-14 17:02:14 -07:00
editor-tile-overlays.js bestowal_bow => gift_bow, directional_block => frame_block 2020-12-10 13:28:40 -07:00
format-base.js Add support for recording replays, with a bunch of refactoring along the way 2020-12-13 20:36:12 -07:00
format-c2g.js Fix crash with teeth and Cerise 2020-12-15 00:48:28 -07:00
format-dat.js
game.js Fix when we remember the player's move 2020-12-16 01:14:49 -07:00
main-base.js Add support for recording replays, with a bunch of refactoring along the way 2020-12-13 20:36:12 -07:00
main-editor.js Fix wire tool only working in the upper-left quadrant 2020-12-14 17:32:48 -07:00
main.js Fix display of errored levels in bulk tester 2020-12-16 00:12:43 -07:00
renderer-canvas.js
soundtrack.js
tileset.js Partially fix rendering of crossed wires 2020-12-16 00:21:28 -07:00
tiletypes.js Doppelgangers block other doppelgangers, and cannot exit 2020-12-16 00:09:45 -07:00
util.js Move input handling into Level and clean it up a ton; add a bulk test gizmo 2020-12-14 17:02:14 -07:00