lexys-labyrinth/js
2024-04-21 03:53:57 -06:00
..
editor Add support for gray buttons to the adjust tool 2024-04-21 03:53:57 -06:00
headless Run replays in reverse order, in the hopes of a teeny speedup 2024-04-21 00:38:34 -06:00
vendor Abandon the .mjs naming scheme 2021-03-07 18:06:42 -07:00
algorithms.js Update implicit button connections when editing, I hope 2024-04-21 02:30:34 -06:00
defs.js Implement MS-style instant movement for some reason 2024-04-11 03:50:58 -06:00
format-base.js Refactor circuit-tracing to be more in algorithms 2024-04-21 00:39:23 -06:00
format-c2g.js Try fruitlessly to make c2g parsing more tolerant of mistakes 2024-04-20 01:44:32 -06:00
format-dat.js Improve the connection tool somewhat; show implicit connections 2024-04-18 00:56:20 -06:00
format-tws.js Fix loading of initial RFF direction from Tile World solutions 2021-03-08 21:33:03 -07:00
game.js Fix blank circuit blocks? Although they seemed to work already? 2024-04-21 03:51:44 -06:00
main-base.js Highlight the most interesting button in a dialog 2024-04-16 23:58:47 -06:00
main.js Continue to fuck around with the color scheme a bit at a time 2024-04-20 03:27:11 -06:00
renderer-canvas.js Update tileset: minor touchups, lighter popwalls, killer indicator, some experiments 2021-05-25 17:41:23 -06:00
soundtrack.js
tileset.js Add an xray view and a "matching button" sprite for the sokoban blocks 2024-04-17 03:51:11 -06:00
tiletypes.js Add support for gray buttons to the adjust tool 2024-04-21 03:53:57 -06:00
util.js Update implicit button connections when editing, I hope 2024-04-21 02:30:34 -06:00