lexys-labyrinth/style.css
2021-01-25 15:29:29 -07:00

2061 lines
47 KiB
CSS

html {
font-size: 16px;
height: 100%;
}
body {
height: 100%;
margin: 0;
box-sizing: border-box;
display: flex;
flex-direction: column;
font-family: Ubuntu, Source Sans Pro, DejaVu Sans, sans-serif;
line-height: 1.33;
background: #080808;
background-image: url(background.svg);
background-size: 10%;
color: #ececec;
--panel-bg-color: hsl(225, 10%, 15%);
--button-bg-color: hsl(225, 10%, 25%);
--button-bg-hover-color: hsl(225, 15%, 30%);
--generic-bg-hover-on-white: hsl(225, 60%, 90%);
--generic-bg-selected-on-white: hsl(225, 60%, 85%);
--generic-border-selected-on-white: hsl(225, 60%, 75%);
}
/* Generic element styling */
main[hidden] {
display: none !important;
}
input[type=radio],
input[type=checkbox],
input[type=range] {
margin: 0.125em;
vertical-align: middle;
}
input[type=number] {
font-size: inherit;
width: 4em;
width: 8ch;
text-align: right;
}
button,
.radio-faux-button-set > label > input + span {
font-size: inherit;
padding: 0.25em 0.5em;
font-family: inherit;
color: white;
background: var(--button-bg-color);
border: 1px solid hsl(225, 10%, 10%);
box-shadow:
inset 0 0 0 1px hsl(225, 10%, 33%),
0 1px 1px hsl(225, 10%, 10%);
border-radius: 0.25em;
text-transform: lowercase;
cursor: pointer;
}
button:hover,
.radio-faux-button-set > label:hover > input + span {
background: var(--button-bg-hover-color);
}
button:active,
.radio-faux-button-set > label:active > input + span {
transform: translateY(1px);
/* Need this for the editor's tool help things and i'm not questioning it */
z-index: 1;
}
button:disabled {
color: #606060;
background: #202020;
box-shadow:
inset 0 0 2px 1px hsl(225, 0%, 10%),
0 1px 0 hsl(225, 10%, 10%);
cursor: auto;
}
button.button-big {
display: block;
width: 100%;
margin: 0.5em 0;
padding: 1em;
}
button.--button-glow-ok {
background: hsl(225, 100%, 50%);
}
button.--button-glow {
transition: background-color 0.5s ease-out;
}
button.--image {
padding: 0;
border: none;
background: none;
box-shadow: none;
}
button.--image img {
display: block;
}
h1, h2, h3, h4, h5, h6 {
font-weight: normal;
margin: 0;
}
ul, ol {
margin: 0;
padding: 0;
list-style: none;
}
ul.normal-list {
margin-left: 1em;
list-style: disc;
}
ol.normal-list {
margin-left: 1.5em;
list-style: decimal;
}
p {
margin: 0.5em 0;
}
p:first-child {
margin-top: 0;
}
p:last-child {
margin-bottom: 0;
}
pre {
white-space: pre-wrap;
}
code {
color: #c0c0e0;
}
kbd {
padding: 0 0.25em;
border: 1px solid currentColor;
border-radius: 0.25em;
box-shadow: 0 2px 0 currentColor;
text-align: center;
text-transform: uppercase;
}
a {
color: #c0c0c0;
}
a:link,
a:visited {
text-decoration: underline dotted;
}
a:link {
color: hsl(225, 50%, 75%);
}
a:visited {
color: hsl(255, 50%, 75%);
}
a:link:hover,
a:visited:hover {
text-decoration: underline;
}
a:active {
color: hsl(0, 50%, 60%);
}
svg#svg-iconsheet {
/* This is a collection of SVG icons to be re-<use>d */
display: none;
}
svg.svg-icon {
width: 1em;
height: 1em;
vertical-align: middle;
stroke: none;
fill: currentColor;
fill-rule: evenodd;
}
/* Set of radio buttons in a row, styled like buttons */
/* (you know, like /actual/ radio buttons) */
/* Button-esque styling is shared with the button definition above */
.radio-faux-button-set {
display: flex;
align-items: stretch;
margin: 0.5em 0;
}
.radio-faux-button-set > label {
flex: 1;
}
.radio-faux-button-set > label > input {
display: none;
}
.radio-faux-button-set > label > input + span {
display: block;
box-sizing: border-box;
height: 100%;
border-radius: 0;
text-align: center;
}
.radio-faux-button-set > label:first-child > input + span {
border-top-left-radius: 0.25em;
border-bottom-left-radius: 0.25em;
}
.radio-faux-button-set > label:last-child > input + span {
border-top-right-radius: 0.25em;
border-bottom-right-radius: 0.25em;
}
.radio-faux-button-set > label > input:checked + span {
background: hsl(225, 80%, 50%);
box-shadow:
inset 0 0 1px 1px hsl(225, 50%, 40%),
inset 0 -0.125em 0.5em 0.25em hsl(225, 50%, 30%),
0 1px 1px hsl(225, 10%, 10%);
}
.button-row {
display: grid;
/* Put the buttons in a row most of the time, but change to a column when out of space */
grid: auto-flow auto / repeat(auto-fit, minmax(10em, 1fr));
gap: 0.5em;
align-items: stretch;
margin: 0.5em 0;
}
.button-row > button {
margin: 0;
}
/* Overlay styling */
.overlay {
display: flex;
align-items: center;
justify-content: center;
isolation: isolate;
z-index: 1;
position: fixed;
top: 0;
bottom: 0;
left: 0;
right: 0;
background: #fff4;
}
.overlay.--transient {
align-items: start;
justify-content: start;
background: none;
}
.dialog {
display: flex;
flex-direction: column;
min-width: 33vw;
max-width: 75vw;
max-height: 75vh;
border: 1px solid black;
color: black;
background: #f4f4f4;
box-shadow: 0 1px 3px #000c;
}
.dialog > header {
padding: 0.5em;
line-height: 1;
background: hsl(225, 20%, 40%);
color: white;
}
.dialog > header h1 {
font-size: 1em;
}
.dialog > footer {
display: flex;
justify-content: flex-end;
gap: 0.5em;
padding: 0.5em;
background: #d0d0d0;
}
.dialog > footer > .-spacer {
flex: 1;
}
.dialog > header:empty,
.dialog > footer:empty {
display: none;
}
.dialog > section {
flex: auto;
overflow: auto;
padding: 1em;
}
.dialog pre.error {
color: #400000;
background: #f0d0d0;
padding: 0.5em 1em;
}
.dialog a:link {
color: hsl(225, 50%, 50%);
}
.dialog a:visited {
color: hsl(255, 50%, 50%);
}
dl.formgrid {
display: grid;
grid: auto-flow min-content / 1fr 4fr;
align-items: baseline;
gap: 1em;
margin: 0;
}
dl.formgrid > dt {
grid-column: 1;
}
dl.formgrid > dd {
grid-column: 2;
margin: 0;
}
dl.formgrid > dd button {
margin: 0.25em 0;
}
dl.formgrid > dd button + button {
margin-left: 0.25em;
}
/* Individual overlays */
table.level-browser {
width: 100%;
/* for some reason the table ignores the bottom padding when it overflows */
margin-bottom: 1em;
line-height: 1.25;
border-spacing: 0;
}
table.level-browser thead {
position: sticky;
top: -1em; /* counteract padding so cells don't appear above us */
background: #f4f4f4; /* match dialog background */
}
table.level-browser thead tr th {
border-bottom: 2px solid hsl(225, 20%, 60%);
}
table.level-browser tfoot {
position: sticky;
bottom: -1em;
background: #f4f4f4; /* match dialog background */
}
table.level-browser tfoot tr th {
border-top: 2px solid hsl(225, 20%, 60%);
text-align: right;
}
table.level-browser th,
table.level-browser td {
padding: 0.25em;
}
table.level-browser td.-number {
color: #404040;
text-align: right;
}
table.level-browser th.-time,
table.level-browser th.-score,
table.level-browser td.-time,
table.level-browser td.-score {
text-align: right;
}
table.level-browser button {
font-size: 0.833em;
}
table.level-browser tr.--current {
background: var(--generic-bg-selected-on-white);
outline: 1px solid var(--generic-border-selected-on-white);
}
table.level-browser tr.--unvisited {
color: #606060;
font-style: italic;
}
table.level-browser tr.--error {
color: #600000;
font-style: italic;
}
table.level-browser tbody tr {
cursor: pointer;
}
table.level-browser tbody tr:hover {
background: var(--generic-bg-hover-on-white);
}
table.level-browser tbody tr:nth-child(10n) td {
border-bottom: 2px solid hsl(225, 20%, 80%);
}
/* Compat dialog */
.dialog-compat {
max-width: 60em;
}
ul.compat-flags > li {
padding: 0.125em;
}
ul.compat-flags > li.-checked {
background: var(--generic-bg-selected-on-white);
}
ul.compat-flags > li:hover {
background: var(--generic-bg-hover-on-white);
}
ul.compat-flags > li > label {
display: flex;
align-items: center;
gap: 0.25em;
}
ul.compat-flags > li > label > span.-desc {
flex: 1;
}
img.compat-icon,
.compat-icon-gap {
display: inline-block;
width: 32px;
height: 32px;
vertical-align: middle;
}
/* Options dialog */
.dialog-options {
}
.option-volume {
display: flex;
gap: 1em;
}
.option-volume > input[type=range] {
flex: auto;
}
.option-tileset canvas {
vertical-align: middle;
}
label.option {
display: flex;
align-items: center;
padding: 0.25em;
}
label.option:hover {
outline: 2px solid #d0d0d0;
}
label.option .option-label {
flex: 1;
}
.option-help {
display: none;
background: #e8e8e8;
padding: 0.5em 0.75em;
border-radius: 0.5em;
}
.option-help.--visible {
/* TODO */
}
@media (max-width: 800px) {
.dialog {
max-width: 90%;
max-height: 90%;
}
}
/**************************************************************************************************/
/* Main page structure */
body > header {
display: flex;
align-items: center;
gap: 0.5em;
padding: 0.25em 0.5em;
line-height: 1.125;
}
body > header h1 {
font-size: 1.66em;
}
body > header h2 {
font-size: 1.33em;
}
body > header h3 {
font-size: 1.75em;
}
body > header > nav {
flex: 1;
display: flex;
justify-content: flex-end;
gap: 0.5em;
}
body > header button {
font-size: 0.75em;
white-space: nowrap;
}
body > header h1 a {
color: inherit !important;
text-decoration: none !important;
}
body[data-mode=failed] #header-pack,
body[data-mode=failed] #header-level,
body[data-mode=failed] #header-main > nav,
body[data-mode=loading] #header-pack,
body[data-mode=loading] #header-level,
body[data-mode=loading] #header-main > nav {
display: none;
}
body[data-mode=splash] #header-pack,
body[data-mode=splash] #header-level {
display: none;
}
body[data-mode=editor] #player-edit,
body[data-mode=player] #editor-play {
display: none;
}
#failed,
#loading {
margin: auto;
text-align: center;
}
#loading {
font-size: 2em;
}
.scrolling-sidewalk {
height: 32px;
width: 50vw;
margin: auto;
background: url(icons/tool-bg-selected.png) repeat;
animation: scrolling-sidewalk linear 0.4s infinite;
/*
box-shadow:
inset 5vw 0 5vw -5vw black,
inset -5vw 0 5vw -5vw black;
*/
mask: linear-gradient(to right, transparent 0, #ffffff40 10%, white 20%, white 80%, #ffffff40 90%, transparent 100%);
}
.scrolling-sidewalk > img {
display: block;
margin: auto;
}
@keyframes scrolling-sidewalk {
0% {
background-position: 0px 0px;
}
100% {
background-position: -32px 0px;
}
}
pre.stack-trace {
overflow: auto;
width: 90vw;
max-width: 50em;
padding: 0.5em;
margin: 1em auto;
white-space: pre;
text-align: left;
background: hsl(345, 20%, 10%);
border: 3px double hsl(345, 75%, 20%);
}
#header-main {
order: 3;
color: #606060;
}
@media (max-width: 800px) {
body > header {
padding: 0.25em;
}
/* All these headings are way too big on phones */
body > header h1 {
font-size: 1.25em;
}
body > header h2 {
font-size: 1.125em;
}
body > header h3 {
font-size: 1.0625em;
}
body > header p {
/* "a game by eevee" takes up too much space :( */
display: none;
}
}
/**************************************************************************************************/
/* Splash (intro part) */
#splash {
display: grid;
grid:
"header header"
"links links"
"stock yours"
/ 3fr minmax(18em, 1fr)
;
gap: 1em;
position: relative;
padding: 1em 7.5%;
margin: auto 0;
overflow: auto;
}
#splash::after {
/* Force some breathing room at the bottom of the scroll */
content: '';
display: block;
height: 2em;
}
#splash > .drag-overlay {
display: none;
justify-content: center;
align-items: center;
font-size: 10vmin;
position: fixed;
top: 0.5rem;
bottom: 0.5rem;
left: 0.5rem;
right: 0.5rem;
background: #0004;
border: 0.125rem dashed white;
border-radius: 0.25rem;
text-shadow: 0 1px 5px black;
text-align: center;
}
#splash > .drag-overlay::before {
content: "drop levels here";
}
#splash.--drag-hover > .drag-overlay {
display: flex;
}
#splash > header {
grid-area: header;
display: grid;
grid:
"image title" 2fr
"image tagline" 1fr
;
gap: 0 2em;
margin: auto;
}
#splash > header img {
grid-area: image;
align-self: center;
}
#splash > header h1 {
grid-area: title;
align-self: end;
font-size: 4em;
margin: 0;
}
#splash > header p {
grid-area: tagline;
align-self: start;
font-size: 1.5em;
margin: 0;
font-style: italic;
color: #909090;
}
#splash h2 {
border-bottom: 1px solid #404040;
color: #909090;
text-shadow: 0 1px #0004;
}
#splash * + h2 {
margin-top: 1rem;
}
#splash > section {
padding: 1em;
background: var(--panel-bg-color);
box-shadow: 0 0.25em 1em black;
}
#splash-links {
grid-area: links;
font-size: 1.5em;
display: flex;
flex-wrap: wrap;
justify-content: center;
gap: 0 2em;
}
#splash > #splash-intro {
grid-area: intro;
font-size: 20px;
}
#splash > #splash-stock-levels {
grid-area: stock;
}
#splash > #splash-upload-levels {
grid-area: upload;
}
#splash-upload-file,
#splash-upload-dir {
/* Hide the file upload control, which is ugly */
display: none;
}
#splash > #splash-your-levels {
grid-area: yours;
}
@media (max-width: 800px) {
#splash {
/* Grid layout doesn't fit, just stack everything */
display: flex;
flex-direction: column;
/* 10% padding is way way too much */
padding: 1em;
}
#splash::after {
/* This needs different handling in a flex container */
flex: 0 0 0.5em;
height: auto;
}
/* Shrink logo and title */
#splash > header {
grid-template-rows: auto auto;
column-gap: 0.5em;
}
#splash > header img {
width: 48px;
}
#splash > header h1 {
font-size: 2em;
}
#splash > header p {
font-size: 1em;
}
/* No need to boost the font size here */
#splash > #splash-links {
font-size: inherit;
column-gap: 1em;
}
}
.played-pack-list {
}
#splash-stock-levels .played-pack-list {
display: grid;
grid: auto-flow auto / repeat(auto-fill, minmax(320px, 1fr)); /* 10x10 */
gap: 1em;
margin: 1em 0;
}
.played-pack-list .-preview {
display: block;
height: 320px;
margin: auto;
object-fit: none;
}
.played-pack-list > li > button {
font-size: 1.25em;
padding: 0.5em;
margin: 0.25em 0;
text-transform: none;
text-align: left;
/* this also forces the button to be 1 line of text high even for empty title */
white-space: pre-wrap;
}
.played-pack-list > li > button:enabled {
background: hsl(225, 30%, 25%);
box-shadow:
inset 0 0 0 1px hsl(225, 30%, 33%),
0 1px 1px hsl(225, 10%, 10%);
}
.played-pack-list > li > button:enabled:hover {
background: hsl(225, 40%, 30%);
}
.played-pack-list p {
color: #c0c0c0;
font-style: italic;
}
.played-pack-list .-progress {
display: grid;
grid:
"levels levels levels"
"score time button"
/ 2fr 2fr 1fr
;
gap: 0.5em;
margin: 0.5em 0;
align-items: center;
}
.played-pack-list > li.--unplayed .-progress {
display: none;
}
.played-pack-list .-progress > .-levels {
grid-area: levels;
position: relative;
z-index: 1;
padding: 0.25em;
border: 1px solid hsl(225, 25%, 40%);
text-shadow: 0 1px 1px black;
text-align: center;
}
.played-pack-list .-progress > .-levels::before,
.played-pack-list .-progress > .-levels::after {
content: '';
position: absolute;
z-index: -1;
top: 0;
bottom: 0;
left: 0;
}
.played-pack-list .-progress > .-levels::before {
width: calc(var(--cleared) * 100%);
background: hsl(225, 25%, 30%);
}
.played-pack-list .-progress > .-levels::after {
width: calc(var(--aidless) * 100%);
background: hsl(225, 25%, 40%);
}
.played-pack-list .-progress > .-score {
grid-area: score;
}
.played-pack-list .-progress > .-time {
grid-area: time;
}
.played-pack-list .-progress > .-levels {
grid-area: levels;
}
.played-pack-list .-progress > .-score::before {
content: "Score: ";
color: #909090;
}
.played-pack-list .-progress > .-time::before {
content: "Time: ";
color: #909090;
}
.played-pack-list .-editor-status {
display: flex;
gap: 0.5em;
margin: 0.5em 0 1em;
}
.played-pack-list .-editor-status > .-level-count {
flex: auto;
}
.played-pack-list .-editor-status > .-timestamp {
flex: auto;
text-align: right;
}
/* "Bulk test" button, only available in debug mode */
#main-test-pack {
display: none;
}
body.--debug #main-test-pack {
display: initial;
}
.packtest-dialog {
width: 75vw;
height: 75vh;
}
ol.packtest-summary {
display: flex;
align-items: stretch;
height: 1em;
border: 1px solid #606060;
}
ol.packtest-summary > li {
/* Give a meaty flex-basis; the dialog has a max-width so it won't blow out, and these will
* simply shrink if necessary */
flex: 1 1 1em;
background: white;
}
.packtest-row {
display: flex;
gap: 0.5em;
align-items: center;
margin: 0.5em 0;
}
.packtest-row > p {
flex: 9;
margin: 0;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.packtest-row > button {
flex: 1;
}
.packtest-results {
width: 100%;
table-layout: fixed;
border-collapse: collapse;
margin-bottom: 1em;
}
.packtest-results th {
font-weight: normal;
}
.packtest-results tbody {
cursor: pointer;
border-top: 1px solid #0004;
}
.packtest-results tbody:hover {
outline: 2px solid #000;
}
.packtest-results td {
padding: 0.25em;
}
.packtest-results .-level {
text-align: left;
}
.packtest-results .-result {
width: 8em;
text-align: center;
}
.packtest-results .-clock {
width: 6em;
text-align: right;
}
.packtest-results .-delta {
width: 8em;
text-align: right;
}
.packtest-results .-speed {
width: 8em;
text-align: right;
}
.packtest-results canvas {
display: block;
margin: 0.5em auto;
}
.packtest-colorcoded [data-status=no-replay] {
background: hsl(0, 0%, 25%);
}
.packtest-colorcoded [data-status=running] {
background: hsl(30, 100%, 75%);
}
.packtest-colorcoded [data-status=success] {
background: hsl(120, 60%, 75%);
}
.packtest-colorcoded [data-status=early] {
background: hsl(75, 60%, 75%);
}
.packtest-colorcoded [data-status=failure] {
background: hsl(0, 60%, 60%);
}
.packtest-colorcoded [data-status=short] {
background: hsl(330, 60%, 75%);
}
.packtest-colorcoded [data-status=error] {
background: black;
color: white;
}
.packtest-dialog .grade-A {
color: hsl(120, 60%, 45%);
font-weight: bold;
}
.packtest-dialog .grade-B {
color: hsl(210, 60%, 45%);
font-weight: bold;
}
.packtest-dialog .grade-C {
color: hsl(270, 60%, 45%);
font-weight: bold;
}
.packtest-dialog .grade-D {
color: hsl(36, 60%, 60%);
font-weight: bold;
}
.packtest-dialog .grade-F {
color: hsl(0, 60%, 60%);
font-weight: bold;
}
/**************************************************************************************************/
/* Player */
#player {
flex: 1;
position: relative;
display: flex;
image-rendering: crisp-edges;
image-rendering: pixelated;
--tile-width: 32px;
--tile-height: 32px;
--scale: 1;
}
#player-main {
/* This element basically just exists so that #player can have relative positioning and the
* debug panel can use that to sit against the right edge; absolute positioning excludes
* margins, so if it were positioned as a child of THIS element, it would be stuffed into the
* game area (oops!) */
/* It does also make auto-sizing easier! */
/* Default to a landscape layout, with the buttons on the left */
display: grid;
grid:
"buttons game actions"
"buttons game actions"
". music music"
/ 1fr auto 1fr
;
justify-content: stretch;
gap: 0.5em;
margin: auto; /* center in both directions baby */
}
#player-controls,
#player-actions {
display: flex;
flex-direction: column;
align-items: stretch;
gap: 0.25em;
}
#player-controls {
grid-area: buttons;
align-self: start;
}
#player-controls button,
#player-actions button svg {
font-size: 1.5em;
}
#player-controls button {
padding: 0.5em;
line-height: 1;
}
#player-controls .radio-faux-button-set {
margin: 0;
}
#player-actions {
grid-area: actions;
align-self: end;
}
#player-actions button {
text-align: center;
}
#player-actions button svg {
display: block;
margin: 0.125em auto;
}
#player-music {
grid-area: music;
margin: 0 calc(var(--tile-width) * var(--scale) / 4);
text-transform: lowercase;
color: #909090;
}
/* Key hints are placed on the sides */
#player button {
position: relative;
}
#player button .keyhint {
font-size: 1rem;
position: absolute;
top: 1.25em;
margin: auto;
color: #404040;
}
#player-controls button .keyhint {
left: -2em;
}
#player-actions button .keyhint {
right: -2em;
}
#player button:disabled .keyhint {
display: none;
}
@media (orientation: portrait) {
/* On a portrait screen, put the controls on top */
#player-main {
grid:
"buttons actions"
"game game"
"music music"
;
}
#player-controls,
#player-actions {
flex-direction: row;
white-space: nowrap;
}
#player-controls button,
#player-actions button svg {
font-size: 1em;
}
#player-controls button {
padding: 0.25em 0.5em;
line-height: 1.33;
}
/* Hackily remove the <br>s in "turn based mode" */
#player-controls .radio-faux-button-set br {
display: none;
}
#player-actions {
justify-content: end;
}
#player-actions button svg {
display: inline-block;
margin: 0.125em;
}
#player button .keyhint {
top: -2em;
left: 0;
right: 0;
}
}
@media (orientation: portrait) and (max-width: 800px) {
/* On a /small/ portrait screen, also put the controls in two rows */
#player-main {
grid:
"buttons"
"actions"
"game"
"music"
;
}
#player-controls,
#player-actions {
justify-content: center;
}
#player .keyhint {
/* Hide key hints; there's nowhere to put them and they take up surprisingly a lot of space */
display: none;
}
}
@media (max-width: 800px) {
#player-music {
font-size: 0.875em;
}
}
#player-game-area {
grid-area: game;
/* don't stretch if the buttons or music blow out somehow */
justify-self: center;
align-self: center;
isolation: isolate;
display: grid;
align-items: center;
grid:
"level chips" min-content
"level time" min-content
"level bonus" min-content
"level hint" 1fr
"level inventory" min-content
/* Need explicit min-content to force the hint to wrap */
/ min-content min-content
;
column-gap: calc(var(--tile-width) * var(--scale) / 4);
row-gap: calc(var(--tile-height) * var(--scale) / 4);
padding: calc(var(--tile-height) * var(--scale) / 4) calc(var(--tile-width) * var(--scale) / 4);
background: hsl(225, 10%, 20%);
box-shadow: 0 0.25em 1em black;
}
.level {
grid-area: level;
position: relative;
outline: 2px solid black;
}
.level canvas {
display: block;
width: calc(var(--viewport-width) * var(--tile-width) * var(--scale));
height: calc(var(--viewport-height) * var(--tile-height) * var(--scale));
--viewport-width: 9;
--viewport-height: 9;
}
#player .overlay-message {
grid-area: level;
place-self: stretch;
position: relative;
display: grid;
grid-template-rows: 2fr 6fr 2fr 1fr;
justify-content: stretch;
align-items: center;
/* Prevent blowout; force using the canvas's height */
height: 0;
min-height: 100%;
box-sizing: border-box;
z-index: 2;
font-size: calc(0.5 * var(--tile-width) * var(--scale));
background: #0009;
color: white;
text-align: center;
text-shadow: 0 2px 1px black;
}
#player .overlay-message > * {
padding: 0 5%;
}
/* Allow clicking through the overlay in debug mode */
body.--debug .overlay-message {
pointer-events: none;
}
#player .overlay-message p {
margin: 0;
}
#player .overlay-message .-top {
font-size: 1.5em;
}
#player .overlay-message .-middle {
}
#player .overlay-message .-bottom {
}
#player .overlay-message .-keyhint {
align-self: end;
font-size: 0.5em;
color: #c0c0c0;
}
#player .overlay-message[data-reason=""] {
display: none;
}
#player .overlay-message[data-reason=failure] {
box-shadow: inset 0 0 calc(4 * var(--tile-width)) var(--tile-width) black;
}
#player .overlay-message[data-reason=success] {
background: hsla(225, 50%, 25%, 0.5);
box-shadow: inset 0 0 calc(4 * var(--tile-width)) hsl(225, 50%, 25%);
}
#player .overlay-message[data-reason=ended] {
/* Shove the middle + bottom parts down so they don't overlay the busiest part of the ending image */
grid-template-rows: 8fr 4fr 2fr 0;
overflow: hidden;
x-color: black;
background: url(ending.png) no-repeat center center / cover;
box-shadow: inset 0 0 calc(4 * var(--tile-width)) hsl(225, 50%, 25%);
x-text-shadow: 0 0 2px white, 0 2px 2px white;
}
#player .overlay-message[data-reason=ended] .-middle {
background: #0009;
}
#player .overlay-message[data-reason=ended] .-bottom {
font-size: 1.5em;
background: #0006;
}
@supports (mask-image: none) or (-webkit-mask-image: none) {
/* Do this complicated rotating sunburst thing only if masks work */
#player .overlay-message[data-reason=ended]::before {
content: '';
position: absolute;
z-index: -1;
top: -50%;
bottom: -50%;
left: -50%;
right: -50%;
background: repeating-conic-gradient(at center, #fbf8ad 0turn 0.025turn, #f6d87e 0.025turn 0.075turn, #fbf8ad 0.075turn 0.1turn);
/* Alas, the spinning part apparently eats a lot of CPU */
/* animation: ending-spinner 10s linear infinite; */
-webkit-mask-image: radial-gradient(at center, #0000 0%, #000c 50%);
mask-image: radial-gradient(at center, #0000 0%, #000c 50%);
}
}
@keyframes ending-spinner {
0% {
transform: rotate(0turn);
}
100% {
transform: rotate(1turn);
}
}
dl.score-chart {
display: grid;
grid-auto-columns: 1fr 1fr;
grid-auto-rows: 1.33em;
margin: auto 10%;
font-weight: normal;
}
dl.score-chart dt {
grid-column: 1;
text-align: left;
}
dl.score-chart dd {
grid-column: 2;
margin: 0;
text-align: right;
}
dl.score-chart .-component {
color: #d8d8d8;
}
dl.score-chart .-sum {
border-top: 1px solid white;
}
dl.score-chart .-total {
color: hsl(40, 75%, 80%);
}
dl.score-chart .-star {
position: absolute;
}
.chips {
grid-area: chips;
}
.time {
grid-area: time;
}
.bonus {
grid-area: bonus;
}
.chips,
.time,
.bonus {
font-size: calc(var(--tile-height) * var(--scale) / 3);
display: flex;
align-items: center;
}
.chips h3,
.time h3,
.bonus h3 {
flex: 1;
font-size: 1.5em;
line-height: 1;
color: hsl(225, 20%, 90%);
}
.chips output,
.time output,
.bonus output {
flex: 1;
font-size: 2em;
min-width: 2em;
min-height: 1em;
line-height: 1;
text-align: right;
font-family: monospace;
color: hsl(225, 20%, 60%);
}
.chips output.--done {
color: hsl(225, 10%, 30%);
}
.time output.--warning {
color: hsl(345, 60%, 60%);
}
.time output.--danger {
color: hsl(330, 60%, 60%);
/* TODO this can get out of sync and keeps going at 0, but is a neat idea */
/* animation: time-pulse 1s linear infinite; */
}
@keyframes time-pulse {
0% {
transform: scale(1.1);
}
100% {
transform: scale(1);
}
}
.time output.--frozen {
color: hsl(225, 10%, 30%);
}
#player .bonus {
visibility: hidden;
display: none;
}
#player.--bonus-visible .bonus {
visibility: initial;
display: flex;
}
/* This has a wrapper because scrollables don't work too well as the direct child of a grid or flex
* parent; they really want to expand to their natural size, and I do not want that */
#player-game-area > .player-hint-wrapper {
grid-area: hint;
align-self: stretch;
display: none;
font-size: calc(var(--tile-height) * var(--scale) / 3);
font-family: serif;
color: hsl(45, 100%, 60%);
background: #080808;
border: 2px inset #202020;
}
#player-game-area > .player-hint-wrapper > .player-hint {
overflow: auto;
/* Set our inherent height or whatever to zero, but then force us to expand to whatever size our
* parent happens to be. Magic! */
box-sizing: border-box;
height: 0;
min-height: 100%;
width: 0;
min-width: 100%;
padding: 0.25em 0.5em;
}
#player-game-area > .player-hint-wrapper.--visible {
display: initial;
}
#player .inventory {
grid-area: inventory;
justify-self: center;
display: grid;
grid: auto-flow calc(var(--tile-height) * var(--scale)) / repeat(4, calc(var(--tile-width) * var(--scale)));
background-size: calc(var(--tile-width) * var(--scale)) calc(var(--tile-height) * var(--scale));
width: calc(4 * var(--tile-width) * var(--scale));
height: calc(2 * var(--tile-height) * var(--scale));
}
#player .inventory img {
width: calc(var(--tile-width) * var(--scale));
}
#player .inventory .--hidden {
visibility: hidden;
pointer-events: none;
}
#player .inventory > span {
position: relative;
}
#player .inventory .-count {
font-size: calc(0.25 * var(--tile-height) * var(--scale));
position: absolute;
top: 0;
right: 0;
padding: 0.25em 0.5em;
margin: 0.25em; /* 2px, for a 32px tileset */
line-height: 1;
border-radius: 0.25em;
background: #0009;
color: white;
}
@media (orientation: portrait) {
#player-game-area {
/* Rearrange the grid to be vertical */
grid:
"level level"
"chips inventory" calc((var(--tile-height) * var(--scale) * 2 - 1em) / 3)
"time inventory" calc((var(--tile-height) * var(--scale) * 2 - 1em) / 3)
"bonus inventory" calc((var(--tile-height) * var(--scale) * 2 - 1em) / 3)
/ 1fr min-content
;
}
#player .inventory {
/* stick me in the center right */
place-self: center end;
}
#player-game-area > .player-hint-wrapper {
/* Overlay hints on the inventory area */
grid-row: chips / bonus;
grid-column: level;
z-index: 1;
font-size: calc(var(--tile-height) * var(--scale) / 2.5);
}
}
/* Debug stuff */
body.--debug #player-debug {
display: flex;
}
#player-debug {
flex: none;
align-self: center;
display: none;
/* FIXME this blows out the height instead of scrolling and i cannot figure out how to make it
* stop, so here is an arbitrary max height on it which i extremely hate */
overflow: auto;
max-height: 75vh;
flex-direction: column;
justify-content: start;
gap: 0.25em;
padding: 0.5em;
background-image: repeating-linear-gradient(135deg,
hsl(0, 0%, 4%) 0px,
hsl(0, 0%, 4%) 16px,
hsl(30, 25%, 8%) 16px,
hsl(30, 25%, 8%) 32px);
border: 0.25em solid hsl(30, 75%, 50%);
border-right-width: 0;
box-shadow: inset 0 0 0.25em 0.25em #0004;
}
#player-debug > h3 {
margin: -0.25em -0.25em 0.25em;
padding: 0 0.5em;
background: hsl(30, 60%, 20%);
color: black;
}
#player-debug > * + h3 {
margin-top: 0.5em;
}
#player-debug hr {
border: none;
margin: 0.25em 10%;
border-bottom: 1px solid #404040;
}
#player-debug table.-time-controls {
border-collapse: collapse;
width: 100%;
margin-bottom: 0.5em;
}
#player-debug table.-time-controls button {
width: 100%;
text-align: inherit;
}
#player-debug table.-time-controls td:nth-child(1) {
/* go backwards button */
text-align: left;
}
#player-debug table.-time-controls td:nth-child(2) {
/* value */
width: 4em;
text-align: right;
}
#player-debug table.-time-controls td:nth-child(3) {
/* label */
}
#player-debug table.-time-controls td:nth-child(4) {
/* go forward button */
text-align: right;
}
#player-debug .-inventory {
display: grid;
margin: 0 auto;
grid: auto-flow min-content / repeat(8, min-content);
gap: 2px;
}
#player-debug > .-inventory > button {
padding: 0;
}
#player-debug > .-inventory > button > img {
display: block;
}
#player-debug > .-inventory > button.-wide {
grid-column: span 5;
padding: 0.25em;
}
#player-debug .-buttons {
display: flex;
justify-content: space-between;
gap: 0.25em;
}
#player-debug .-buttons button {
flex: auto;
}
#player-debug .-replay-columns {
display: flex;
align-items: flex-start;
gap: 0.5em;
}
#player-debug .-replay-columns .-buttons {
flex-direction: column;
}
#player-debug-input {
flex: none;
display: grid;
grid:
"drop up cycle" 1em
"left . right" 1em
". down swap" 1em
/ 1em 1em 1em
;
gap: 0.5em;
}
#player-debug-input > svg {
fill: #404040;
}
#player-debug-input > svg.--held {
fill: white;
}
#player-debug > .-replay-available {
display: flex;
gap: 0.5em;
}
#player-debug > .-replay-available > h4 {
flex: 1 0 0;
}
#player-debug > .-replay-available > p {
flex: 2 0 0;
margin: 0;
}
#player-debug .-replay-status {
flex: 1;
display: flex;
align-items: center;
justify-content: center;
height: 4em;
}
#player-debug .-replay-status > .-none {
}
#player.--replay-playback #player-debug .-replay-status > .-none,
#player.--replay-recording #player-debug .-replay-status > .-none {
display: none;
}
#player-debug .-replay-status > .-playback {
flex: 1;
display: none;
grid:
"duration percent" 1em
"progress progress" 0.5em
"button button" 2em
/ 3fr 1fr
;
gap: 0.25em;
align-items: center;
}
#player.--replay-playback #player-debug .-replay-status > .-playback {
display: grid;
}
#player-debug .-replay-status > .-playback > progress {
grid-area: progress;
width: 100%;
height: 100%;
}
#player-debug .-replay-status > .-playback > output {
grid-area: percent;
min-width: 0;
text-align: right;
}
#player-debug .-replay-status > .-playback > span {
grid-area: duration;
min-width: 0;
overflow: hidden;
text-overflow: ellipsis;
}
#player-debug .-replay-status > .-playback > button {
grid-area: button;
}
#player-debug .-replay-status > .-recording {
display: none;
align-items: center;
justify-content: center;
}
#player.--replay-recording #player-debug .-replay-status > .-recording {
display: flex;
}
.player-debug-actor-tooltip {
position: absolute;
display: none;
/* similar to editor tooltip */
padding: 0.33em 0.75em;
border: 1px solid black;
color: #d8d8d8;
background: hsl(225, 10%, 20%);
box-shadow: 0 1px 2px 1px #0004;
opacity: 0.9;
font-family: monospace;
pointer-events: none;
}
.player-debug-actor-tooltip.--visible {
display: block;
}
.player-debug-actor-tooltip h3 {
font-size: 1.25em;
margin-bottom: 0.25rem;
border-bottom: 1px solid currentColor;
color: white;
}
.player-debug-actor-tooltip dl {
display: grid;
grid: auto-flow min-content / auto auto;
align-items: baseline;
gap: 0.25em 1em;
margin: 0;
}
.player-debug-actor-tooltip dl > dt {
grid-column: 1;
}
.player-debug-actor-tooltip dl > dd {
grid-column: 2;
margin: 0;
}
/**************************************************************************************************/
/* Editor */
#editor {
flex: 1 1 auto;
display: grid;
grid:
"controls controls" min-content
"palette level" 1fr
/ min-content 1fr
;
gap: 0.5em;
min-height: 0;
margin: auto 1em;
}
#editor .editor-canvas {
grid-area: level;
overflow: auto;
position: relative;
/* Flex layout to center the canvas and overlay together */
display: flex;
/* This isn't supported in Chrome (still!!), so use auto margins on the child instead
align-items: safe center;
justify-content: safe center;
*/
background: #101010;
border: 0.125em solid black;
/* FIXME would love if this were above the canvas too, but can't figure out how to do that
* easily in a scrolling element */
box-shadow: inset 0 0 3px black;
}
#editor .editor-canvas .-container {
position: relative;
margin: auto;
/* Give the canvas/overlay a bit of a margin; it has to be a border because, due to some quirk
* of overflowing flexboxes I guess, padding and margins won't extend the scroll area on the
* right and bottom */
/* TODO padding should be half a cell? */
border: 2em solid transparent;
}
#editor .editor-canvas canvas {
display: block;
width: calc(var(--viewport-width) * var(--tile-width) * var(--scale));
--viewport-width: 9;
--viewport-height: 9;
--scale: 1;
}
/* SVG overlays */
#editor svg.level-editor-overlay {
position: absolute;
top: 0;
bottom: 0;
left: 0;
right: 0;
/* allow clicks to go through us! */
pointer-events: none;
/* default svg properties */
stroke-width: 0.0625;
fill: none;
}
#editor .level-editor-overlay .overlay-transient {
display: none;
}
#editor .level-editor-overlay .overlay-transient.--visible {
display: initial;
}
#editor .level-editor-overlay rect.overlay-cursor {
x-stroke: hsla(225, 100%, 60%, 0.5);
fill: hsla(225, 100%, 75%, 0.25);
}
#editor .level-editor-overlay rect.overlay-pending-selection {
stroke: hsla(225, 100%, 60%, 0.5);
fill: hsla(225, 100%, 75%, 0.25);
}
#editor .level-editor-overlay rect.overlay-selection {
stroke: #000c;
fill: hsla(225, 0%, 75%, 0.25);
stroke-dasharray: 0.125, 0.125;
animation: marching-ants 1s linear infinite;
pointer-events: auto;
cursor: move;
}
@keyframes marching-ants {
0% {
stroke-dashoffset: 0.25;
}
100% {
stroke-dashoffset: 0;
}
}
#editor .level-editor-overlay rect.overlay-cxn {
stroke: red;
}
#editor .level-editor-overlay line.overlay-cxn {
stroke: red;
}
#editor .level-editor-overlay rect.overlay-camera {
stroke: #808080;
fill: #80808040;
pointer-events: auto;
}
#editor .level-editor-overlay text {
/* Each cell is one "pixel", so text needs to be real small */
font-size: 1px;
}
#editor .level-editor-overlay text.overlay-edit-tip {
stroke: none;
fill: black;
}
.editor-big-tooltip {
/* shared between toolbar and palette tooltips */
opacity: 0;
visibility: hidden;
z-index: 1;
position: absolute;
padding: 0.33em 0.75em;
pointer-events: none;
transition-property: margin, opacity, visibility;
transition-timing-function: ease-out;
transition-duration: 0.125s, 0.125s, 0s;
transition-delay: 0s, 0s, 0.125s;
border: 1px solid black;
white-space: pre-wrap;
line-height: 1.5;
text-transform: none;
text-align: left;
color: #d8d8d8;
background: hsl(225, 10%, 20%);
box-shadow: 0 1px 2px 1px #0004;
}
.editor-big-tooltip h3 {
font-size: 1.25em;
margin-bottom: 0.25rem;
border-bottom: 1px solid currentColor;
color: white;
}
#editor .controls {
/* TODO with the hint area gone i don't think this needs to be a grid? could just flex */
grid-area: controls;
display: grid;
grid:
"tile toolbar layer direction . menu" auto
/ auto auto auto auto 1fr auto
;
align-items: center;
column-gap: 1em;
}
#editor .controls .editor-tile-controls {
grid-area: tile;
display: flex;
align-items: center;
gap: 0.25em;
}
#editor .controls #editor-tile canvas {
display: block;
}
#editor .controls #editor-toolbar {
grid-area: toolbar;
}
#editor-toolbar .-help {
width: max-content;
margin-top: -0.25em;
margin-left: -0.5em;
}
#editor-toolbar button:hover .-help {
opacity: 1;
z-index: 2; /* show above any that are in mid-fade */
visibility: visible;
margin-top: 0.25em;
transition-delay: 0.5s;
transition-timing-function: ease-in;
}
#editor .controls .-buttons {
grid-area: menu;
}
.icon-button-set {
display: flex;
flex-wrap: wrap;
}
.icon-button-set button {
width: auto;
height: auto;
padding: 0;
margin: 0;
line-height: 1;
background: url(icons/tool-bg-unselected.png) no-repeat;
border: none;
border-radius: 0;
box-shadow: none;
}
.icon-button-set button.-selected {
background-image: url(icons/tool-bg-selected.png);
}
.icon-button-set button img {
display: block;
}
#editor .palette {
isolation: isolate;
grid-area: palette;
width: calc(32px * 8 + 4px * 9);
padding-right: 1em; /* make room for scrollbar so we don't get a horizontal one */
/* TODO when there IS a scrollbar, the h2s are slightly narrower. think this is an
* unexpected consequence of using min-content, which i guess does not take the
* possibility of a scrollbar into account */
overflow-y: auto;
}
#editor .palette h2 {
font-size: 1em;
margin-top: 1em;
border-bottom: 1px solid currentColor;
color: #909090;
}
#editor .palette h2:first-child {
margin-top: 0;
}
#editor .palette section {
display: grid;
margin: 0.33em 4px; /* matches gap */
grid: auto-flow 32px / repeat(8, 32px);
gap: 4px;
}
.palette-entry {
}
.palette-entry:hover {
box-shadow: 0 0 0 1px black, 0 0 0 3px hsl(225, 100%, 75%);
}
.palette-entry.--selected {
z-index: 1;
box-shadow: 0 0 0 1px black, 0 0 0 3px white;
}
.editor-palette-tooltip {
width: 20em;
/* Don't immediately hide me when mousing between entries */
/* FIXME if it's in mid-fade and you mouse over an entry again, it stays frozen in mid-fade
* for 0.5s :( */
transition-delay: 0.5s, 0.5s, 0.625s;
}
.editor-palette-tooltip.--visible {
opacity: 1;
z-index: 2; /* show above any that are in mid-fade */
visibility: visible;
margin-left: 1em;
transition-delay: 0.5s;
transition-timing-function: ease-in;
}
.editor-level-browser {
display: grid;
grid: auto-flow auto / repeat(auto-fill, minmax(13em, 1fr)); /* 12em preview width + padding */
gap: 0.5em;
width: 70vw;
/* seems to go into the parent's right padding fsr, i guess because the scrollbar is there */
margin-right: 1em;
list-style: none;
}
.editor-level-browser li {
display: grid;
grid:
"preview preview"
"number title"
/ min-content 1fr
;
gap: 0.25em;
padding: 0.5em;
}
.editor-level-browser li.--selected {
background: var(--generic-bg-selected-on-white);
outline: 1px solid var(--generic-border-selected-on-white);
}
.editor-level-browser li:hover {
background: var(--generic-bg-hover-on-white);
}
.editor-level-browser li > .-preview {
grid-area: preview;
display: flex;
align-items: center;
justify-content: center;
width: 12em;
height: 12em;
margin: auto;
}
.editor-level-browser li > .-preview:empty::before {
content: '···';
display: block;
font-size: 5em;
color: #c0c0c0;
}
.editor-level-browser li > .-preview canvas {
display: block;
max-width: 100%;
max-height: 100%;
}
.editor-level-browser li > .-number {
grid-area: number;
font-size: 2em;
}
.editor-level-browser li > .-title {
grid-area: title;
align-self: center;
}
/* Mini editors for specific tiles with complex properties */
/* FIXME should this stuff be on an overlay container class? */
form.editor-popup-tile-editor {
position: relative;
padding: 0.5em;
color: black;
background: white;
border: 1px solid black;
box-shadow: 0 2px 4px #0004;
margin-top: 1em;
--chevron-offset: 0px;
}
form.editor-popup-tile-editor.--above {
margin-top: -1em;
}
form.editor-popup-tile-editor h3 {
border-bottom: 1px dotted #606060;
}
form.editor-popup-tile-editor * + h3 {
margin-top: 0.25em;
}
/* Use ::before for a chevron pointing at the tile in question */
form.editor-popup-tile-editor::before {
content: '';
display: block;
position: absolute;
border: 1em solid transparent;
left: var(--chevron-offset);
margin-left: -1em;
top: -1em;
border-top: none;
border-bottom-color: white;
filter: drop-shadow(0 -1px 0 black);
}
form.editor-popup-tile-editor.--above::before {
top: auto;
bottom: -1em;
border: 1em solid transparent;
border-bottom: none;
border-top-color: white;
filter: drop-shadow(0 1px 0 black);
}
/* Letter floor tiles, which let you pick the character to use; show them as a grid. Note the
* characters are preceded by radio buttons, which we hide for simplicity */
ol.editor-letter-tile-picker {
display: grid;
grid: auto-flow 1.5em / repeat(17, 1.5em);
text-align: center;
font-family: monospace;
}
ol.editor-letter-tile-picker label,
ol.editor-letter-tile-picker .-glyph {
display: block;
height: 100%;
}
ol.editor-letter-tile-picker input[type=radio] {
display: none;
}
ol.editor-letter-tile-picker input[type=radio]:checked + .-glyph {
background: hsl(225, 75%, 90%);
outline: 2px solid hsl(225, 75%, 80%);
}
/* Hint tiles accept prose */
textarea.editor-hint-tile-text {
font-size: 1.5em;
width: 20vw;
height: 20vh;
min-width: 15rem;
min-height: 5rem;
border: none;
font-family: serif;
}
/* Class for a list that uses hidden inputs with svg icons, shared by directional blocks and
* railroad tracks */
.editor-tile-editor-svg-parts input {
display: none;
}
.editor-tile-editor-svg-parts svg {
display: block;
width: 3em;
fill: none;
stroke: #c0c0c0;
stroke-width: 2;
}
.editor-tile-editor-svg-parts input:checked + svg {
stroke: hsl(225, 90%, 50%);
}
/* Directional blocks have arrows */
ol.editor-directional-block-tile-arrows {
display: grid;
grid: auto-flow 3em / repeat(3, 3em);
}
/* Railroad tracks are... complicated */
ul.editor-railroad-tile-tracks {
display: grid;
grid: auto-flow 3em / repeat(3, 3em);
gap: 0.25em;
}
ul.editor-railroad-tile-tracks.--switch input:checked + svg {
stroke: hsl(15, 90%, 50%);
}