Logo
Explore Help
Sign In
leif/lexys-labyrinth
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
bc08ec4ceb47dc1728f04059e931934314dbe363
lexys-labyrinth/js
T
History
Eevee (Evelyn Woods) bc08ec4ceb Lazy-initialize the editor (to keep the TW tileset working in the player)
2020-09-16 23:34:52 -06:00
..
defs.js
whoops this is important too
2020-09-14 21:52:00 -06:00
format-c2m.js
Add support for map compression; use URL-safe base64
2020-09-16 01:08:08 -06:00
format-dat.js
Attempt to support some invalid MSCC tiles
2020-09-16 01:51:38 -06:00
format-util.js
Load the CC2 thin walls (and canopy)
2020-09-08 14:11:20 -06:00
game.js
Standardize visual state, and use it instead of transmuting a dead player
2020-09-16 21:08:43 -06:00
main.js
Lazy-initialize the editor (to keep the TW tileset working in the player)
2020-09-16 23:34:52 -06:00
renderer-canvas.js
Fix rewind effect to go up, not down
2020-09-16 19:57:17 -06:00
tileset.js
Standardize visual state, and use it instead of transmuting a dead player
2020-09-16 21:08:43 -06:00
tiletypes.js
Standardize visual state, and use it instead of transmuting a dead player
2020-09-16 21:08:43 -06:00
util.js
Add obituaries, and get them out of the game itself
2020-09-16 19:21:32 -06:00
Powered by Gitea Version: 28.3.0 Page: 74ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API