lexys-labyrinth/js
2020-11-23 21:54:53 -07:00
..
defs.js whoops this is important too 2020-09-14 21:52:00 -06:00
format-base.js Implement all three blob modes and fix up some minor details 2020-10-24 20:49:14 -06:00
format-c2g.js Clean up wiring drawing and logic (zero gates is now a no-op!); begin implementing logic gates 2020-11-01 11:36:17 -07:00
format-dat.js Add support for drag/drop, dir upload, C2G, AND lazy level loading! 2020-10-21 20:47:07 -06:00
game.js Remove the "stuck" flag and fix all the repercussions of that 2020-11-23 21:35:28 -07:00
main-base.js Basically finish the camera region editing tool; add save/load support for it 2020-09-28 04:00:55 -06:00
main-editor.js Fix some minor aesthetic issues with the editor 2020-11-23 21:54:53 -07:00
main.js Improve behavior on mobile 2020-11-03 13:50:34 -07:00
renderer-canvas.js Consider turn-based mode to be aid; switch back to realtime correctly 2020-11-03 10:32:25 -07:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Handle actors starting on force floors; partially implement item bestowal 2020-11-23 19:22:59 -07:00
tiletypes.js Remove the "stuck" flag and fix all the repercussions of that 2020-11-23 21:35:28 -07:00
util.js Add support for drag/drop, dir upload, C2G, AND lazy level loading! 2020-10-21 20:47:07 -06:00