lexys-labyrinth/js
Eevee (Evelyn Woods) cd2d28dedd Switch to using fragment; support direct linking to packs and levels
That includes direct loading from GliderBot, though there is no UI for
this at the moment, and the URL is also not updated live.
2024-04-20 01:46:01 -06:00
..
editor Enable zlib compression of exported levels 2024-04-20 01:45:25 -06:00
headless Thread the bulk tester 2024-04-12 18:29:49 -06:00
vendor Abandon the .mjs naming scheme 2021-03-07 18:06:42 -07:00
algorithms.js Improve the connection tool somewhat; show implicit connections 2024-04-18 00:56:20 -06:00
defs.js Implement MS-style instant movement for some reason 2024-04-11 03:50:58 -06:00
format-base.js Try fruitlessly to make c2g parsing more tolerant of mistakes 2024-04-20 01:44:32 -06:00
format-c2g.js Try fruitlessly to make c2g parsing more tolerant of mistakes 2024-04-20 01:44:32 -06:00
format-dat.js Improve the connection tool somewhat; show implicit connections 2024-04-18 00:56:20 -06:00
format-tws.js Fix loading of initial RFF direction from Tile World solutions 2021-03-08 21:33:03 -07:00
game.js Don't let the player get stuck in an inactive red teleporter 2024-04-19 21:51:34 -06:00
main-base.js Highlight the most interesting button in a dialog 2024-04-16 23:58:47 -06:00
main.js Switch to using fragment; support direct linking to packs and levels 2024-04-20 01:46:01 -06:00
renderer-canvas.js Update tileset: minor touchups, lighter popwalls, killer indicator, some experiments 2021-05-25 17:41:23 -06:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Add an xray view and a "matching button" sprite for the sokoban blocks 2024-04-17 03:51:11 -06:00
tiletypes.js Fix force-proof players to still bonk on force floors 2024-04-19 21:41:57 -06:00
util.js Switch to using fragment; support direct linking to packs and levels 2024-04-20 01:46:01 -06:00