lexys-labyrinth/js
2021-01-20 12:00:47 -07:00
..
algorithms.js Fix black buttons to /always/ separate horizontal and vertical wires 2020-12-28 06:53:19 -07:00
defs.js Refactor to using cells with fixed slots 2021-01-03 17:19:27 -07:00
editor-tile-overlays.js Teach the editor to do partial redraws 2021-01-03 18:21:52 -07:00
format-base.js Finally populate the options dialog, with volume controls and tileset selection 2021-01-06 19:04:28 -07:00
format-c2g.js Finally populate the options dialog, with volume controls and tileset selection 2021-01-06 19:04:28 -07:00
format-dat.js Finally populate the options dialog, with volume controls and tileset selection 2021-01-06 19:04:28 -07:00
game.js Disable animation on inactive red teleporters and transmogrifiers (fixes #28) 2021-01-16 20:53:30 -07:00
main-base.js Remember last opened level in editor; prevent deleting the current level 2021-01-16 02:50:52 -07:00
main-editor.js Fix a typo when moving levels 2021-01-20 12:00:47 -07:00
main.js Change the "more" link text to bypass Vivaldi's fast forward feature 2021-01-16 02:58:11 -07:00
renderer-canvas.js Checkpoint some minor editor bits 2021-01-14 00:53:54 -07:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Disable animation on inactive red teleporters and transmogrifiers (fixes #28) 2021-01-16 20:53:30 -07:00
tiletypes.js Fix door collision to act like dirt and not check has_inventory (fixes #29) 2021-01-17 23:21:12 -07:00
util.js Add controls for rearranging, duplicating, and deleting levels 2021-01-16 01:45:57 -07:00