lexys-labyrinth/js
2021-01-25 17:22:28 -07:00
..
algorithms.js
defs.js Refactor to using cells with fixed slots 2021-01-03 17:19:27 -07:00
editor-tile-overlays.js Add undo/redo support to the editor 2021-01-25 15:26:56 -07:00
format-base.js Finally populate the options dialog, with volume controls and tileset selection 2021-01-06 19:04:28 -07:00
format-c2g.js Finally populate the options dialog, with volume controls and tileset selection 2021-01-06 19:04:28 -07:00
format-dat.js Finally populate the options dialog, with volume controls and tileset selection 2021-01-06 19:04:28 -07:00
game.js Remove a hack for the old Lexy loop that's no longer necessary 2021-01-25 17:22:28 -07:00
main-base.js Remember last opened level in editor; prevent deleting the current level 2021-01-16 02:50:52 -07:00
main-editor.js Add undo/redo support to the editor 2021-01-25 15:26:56 -07:00
main.js Only "mmf" once per attempted move 2021-01-25 17:22:12 -07:00
renderer-canvas.js Add some more actor inspection to debug mode 2021-01-22 08:37:14 -07:00
soundtrack.js
tileset.js Fix rendering of crossed wires 2021-01-22 09:30:12 -07:00
tiletypes.js Don't blow up players that start on mines by default; fixes CCLP4 #38 2021-01-25 16:54:09 -07:00
util.js Add controls for rearranging, duplicating, and deleting levels 2021-01-16 01:45:57 -07:00