lexys-labyrinth/js
2021-03-08 21:04:23 -07:00
..
headless Add support for headless bulk testing 2021-03-06 12:39:16 -07:00
vendor Abandon the .mjs naming scheme 2021-03-07 18:06:42 -07:00
algorithms.js handle circuit block undoing pretty well 2021-02-15 15:59:28 +11:00
defs.js Add a compat flag for the cloned bowling ball change 2021-03-08 20:06:02 -07:00
editor-tile-overlays.js Add undo/redo support to the editor 2021-01-25 15:26:56 -07:00
format-base.js Implement "hide logic", and actually save options (fixes #52) 2021-03-08 21:04:23 -07:00
format-c2g.js Implement "hide logic", and actually save options (fixes #52) 2021-03-08 21:04:23 -07:00
format-dat.js Finally populate the options dialog, with volume controls and tileset selection 2021-01-06 19:04:28 -07:00
format-tws.js Add support for headless bulk testing 2021-03-06 12:39:16 -07:00
game.js Use kill_actor when appropriate; fix some bowling ball behavior 2021-03-08 20:02:23 -07:00
main-base.js Remember last opened level in editor; prevent deleting the current level 2021-01-16 02:50:52 -07:00
main-editor.js Implement "hide logic", and actually save options (fixes #52) 2021-03-08 21:04:23 -07:00
main.js Implement "hide logic", and actually save options (fixes #52) 2021-03-08 21:04:23 -07:00
renderer-canvas.js Implement "hide logic", and actually save options (fixes #52) 2021-03-08 21:04:23 -07:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Implement "hide logic", and actually save options (fixes #52) 2021-03-08 21:04:23 -07:00
tiletypes.js Fix canopies being indestructible 2021-03-08 20:15:55 -07:00
util.js Abandon the .mjs naming scheme 2021-03-07 18:06:42 -07:00