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headless
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Add support for headless bulk testing
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2021-03-06 12:39:16 -07:00 |
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vendor
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Abandon the .mjs naming scheme
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2021-03-07 18:06:42 -07:00 |
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algorithms.js
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handle circuit block undoing pretty well
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2021-02-15 15:59:28 +11:00 |
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defs.js
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Add a compat flag for the cloned bowling ball change
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2021-03-08 20:06:02 -07:00 |
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editor-tile-overlays.js
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Add undo/redo support to the editor
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2021-01-25 15:26:56 -07:00 |
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format-base.js
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Implement "hide logic", and actually save options (fixes #52)
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2021-03-08 21:04:23 -07:00 |
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format-c2g.js
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Implement "hide logic", and actually save options (fixes #52)
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2021-03-08 21:04:23 -07:00 |
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format-dat.js
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Finally populate the options dialog, with volume controls and tileset selection
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2021-01-06 19:04:28 -07:00 |
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format-tws.js
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Add support for headless bulk testing
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2021-03-06 12:39:16 -07:00 |
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game.js
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Use kill_actor when appropriate; fix some bowling ball behavior
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2021-03-08 20:02:23 -07:00 |
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main-base.js
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Remember last opened level in editor; prevent deleting the current level
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2021-01-16 02:50:52 -07:00 |
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main-editor.js
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Implement "hide logic", and actually save options (fixes #52)
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2021-03-08 21:04:23 -07:00 |
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main.js
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Implement "hide logic", and actually save options (fixes #52)
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2021-03-08 21:04:23 -07:00 |
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renderer-canvas.js
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Implement "hide logic", and actually save options (fixes #52)
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2021-03-08 21:04:23 -07:00 |
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soundtrack.js
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Add three new music tracks from notchris
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2020-11-03 14:07:25 -07:00 |
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tileset.js
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Implement "hide logic", and actually save options (fixes #52)
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2021-03-08 21:04:23 -07:00 |
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tiletypes.js
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Fix canopies being indestructible
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2021-03-08 20:15:55 -07:00 |
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util.js
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Abandon the .mjs naming scheme
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2021-03-07 18:06:42 -07:00 |