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lexys-labyrinth
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ddfa7f562a
lexys-labyrinth
/
js
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Eevee (Evelyn Woods)
ddfa7f562a
Extend the CC2 tile definition with some custom stuff
2020-09-19 23:32:13 -06:00
..
defs.js
whoops this is important too
2020-09-14 21:52:00 -06:00
format-c2m.js
Add support for map compression; use URL-safe base64
2020-09-16 01:08:08 -06:00
format-dat.js
Fix dirt block direction in DAT; remove clone block, which serves no purpose for us
2020-09-18 22:22:38 -06:00
format-util.js
Load the CC2 thin walls (and canopy)
2020-09-08 14:11:20 -06:00
game.js
Don't use "ignores" to override blocking; it breaks ice corners
2020-09-19 22:53:38 -06:00
main.js
Extend the CC2 tile definition with some custom stuff
2020-09-19 23:32:13 -06:00
renderer-canvas.js
Fix hot blocks appearing to move backwards on death
2020-09-19 22:47:04 -06:00
tileset.js
Extend the CC2 tile definition with some custom stuff
2020-09-19 23:32:13 -06:00
tiletypes.js
Restore fireballs going through fire
2020-09-19 23:32:00 -06:00
util.js
Add obituaries, and get them out of the game itself
2020-09-16 19:21:32 -06:00