lexys-labyrinth/js
2020-12-13 16:09:04 -07:00
..
defs.js Implement saving of logic gates and directional blocks 2020-12-07 21:15:18 -07:00
editor-tile-overlays.js bestowal_bow => gift_bow, directional_block => frame_block 2020-12-10 13:28:40 -07:00
format-base.js Editor: More tiles; more metadata; save hints, more or less 2020-12-03 21:19:47 -07:00
format-c2g.js Auto-grow the map save buffer when necessary; do less slicing 2020-12-13 16:09:04 -07:00
format-dat.js Editor: Stub out support for actually saving levels 2020-12-03 15:40:44 -07:00
game.js Split teleporting into its own pass, like Lynx 2020-12-13 02:23:14 -07:00
main-base.js Improve splash page slightly; add pack saving in editor 2020-12-06 14:03:36 -07:00
main-editor.js Rearranged debug panel a bit; added progress bar for replay playback 2020-12-11 22:15:39 -07:00
main.js Restore turn-based mode 2020-12-12 18:16:52 -07:00
renderer-canvas.js New debug options: disable interpolation, show actor bboxes 2020-12-08 16:40:35 -07:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Mostly revert actor loop reorg 2020-12-12 17:57:47 -07:00
tiletypes.js Fix encoding and decoding of swivels 2020-12-13 15:56:24 -07:00
util.js Rearranged debug panel a bit; added progress bar for replay playback 2020-12-11 22:15:39 -07:00