The default is now what I /think/ is the Lynx behavior: try to push the block first, and only give it a pending direction if the push fails. CC2 always uses the pending mechanism. |
||
|---|---|---|
| .. | ||
| editor | ||
| headless | ||
| vendor | ||
| algorithms.js | ||
| defs.js | ||
| format-base.js | ||
| format-c2g.js | ||
| format-dat.js | ||
| format-tws.js | ||
| game.js | ||
| main-base.js | ||
| main.js | ||
| renderer-canvas.js | ||
| soundtrack.js | ||
| tileset.js | ||
| tiletypes.js | ||
| util.js | ||