lexys-labyrinth/js
2021-03-06 22:33:58 -07:00
..
headless Add support for headless bulk testing 2021-03-06 12:39:16 -07:00
vendor Add support for headless bulk testing 2021-03-06 12:39:16 -07:00
algorithms.js handle circuit block undoing pretty well 2021-02-15 15:59:28 +11:00
defs.js Add support for headless bulk testing 2021-03-06 12:39:16 -07:00
editor-tile-overlays.js Add undo/redo support to the editor 2021-01-25 15:26:56 -07:00
format-base.js Add support for headless bulk testing 2021-03-06 12:39:16 -07:00
format-c2g.js Add support for headless bulk testing 2021-03-06 12:39:16 -07:00
format-dat.js Finally populate the options dialog, with volume controls and tileset selection 2021-01-06 19:04:28 -07:00
format-tws.js Add support for headless bulk testing 2021-03-06 12:39:16 -07:00
game.js Run Steam mode at 60 FPS; fix turn-based mode, again (fixes #17, fixes #54) 2021-03-06 22:20:46 -07:00
main-base.js Remember last opened level in editor; prevent deleting the current level 2021-01-16 02:50:52 -07:00
main-editor.js Add support for headless bulk testing 2021-03-06 12:39:16 -07:00
main.js Fix rendering jump when reaching the exit; fix debug teleport drawing 2021-03-06 22:33:58 -07:00
renderer-canvas.js Make animations explicit, and fix almost every rendering problem 2021-03-06 18:41:49 -07:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Fix p >= 1 in steam-strict, again 2021-03-06 19:01:45 -07:00
tiletypes.js Make animations explicit, and fix almost every rendering problem 2021-03-06 18:41:49 -07:00
util.js Add support for headless bulk testing 2021-03-06 12:39:16 -07:00