lexys-labyrinth/js
2021-03-13 18:02:49 -07:00
..
headless Add support for headless bulk testing 2021-03-06 12:39:16 -07:00
vendor Abandon the .mjs naming scheme 2021-03-07 18:06:42 -07:00
algorithms.js handle circuit block undoing pretty well 2021-02-15 15:59:28 +11:00
defs.js Fix a few more Lynx compat issues 2021-03-08 23:53:52 -07:00
editor-tile-overlays.js Add undo/redo support to the editor 2021-01-25 15:26:56 -07:00
format-base.js Allow editing level comments; touch up level props dialog (fixes #47) 2021-03-13 18:02:49 -07:00
format-c2g.js Allow editing level comments; touch up level props dialog (fixes #47) 2021-03-13 18:02:49 -07:00
format-dat.js Count chips in C2Ms on level start, not on parse (so editing updates the chip count) 2021-03-10 22:19:47 -07:00
format-tws.js Fix loading of initial RFF direction from Tile World solutions 2021-03-08 21:33:03 -07:00
game.js Count chips in C2Ms on level start, not on parse (so editing updates the chip count) 2021-03-10 22:19:47 -07:00
main-base.js Remember last opened level in editor; prevent deleting the current level 2021-01-16 02:50:52 -07:00
main-editor.js Allow editing level comments; touch up level props dialog (fixes #47) 2021-03-13 18:02:49 -07:00
main.js Add sound effects for time items and early exit 2021-03-13 17:55:10 -07:00
renderer-canvas.js Draw actor facing directions in the editor (fixes #38) 2021-03-10 20:47:07 -07:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Draw actor facing directions in the editor (fixes #38) 2021-03-10 20:47:07 -07:00
tiletypes.js Add sound effects for time items and early exit 2021-03-13 17:55:10 -07:00
util.js Abandon the .mjs naming scheme 2021-03-07 18:06:42 -07:00