lexys-labyrinth/js
2020-09-18 22:22:38 -06:00
..
defs.js whoops this is important too 2020-09-14 21:52:00 -06:00
format-c2m.js Add support for map compression; use URL-safe base64 2020-09-16 01:08:08 -06:00
format-dat.js Fix dirt block direction in DAT; remove clone block, which serves no purpose for us 2020-09-18 22:22:38 -06:00
format-util.js Load the CC2 thin walls (and canopy) 2020-09-08 14:11:20 -06:00
game.js Standardize visual state, and use it instead of transmuting a dead player 2020-09-16 21:08:43 -06:00
main.js Lazy-initialize the editor (to keep the TW tileset working in the player) 2020-09-16 23:34:52 -06:00
renderer-canvas.js Fix rewind effect to go up, not down 2020-09-16 19:57:17 -06:00
tileset.js Fix dirt block direction in DAT; remove clone block, which serves no purpose for us 2020-09-18 22:22:38 -06:00
tiletypes.js Fix dirt block direction in DAT; remove clone block, which serves no purpose for us 2020-09-18 22:22:38 -06:00
util.js Add obituaries, and get them out of the game itself 2020-09-16 19:21:32 -06:00