lexys-labyrinth/js
2021-11-28 22:47:20 -07:00
..
editor Cerise doesn't break cracked tiles (because she's dainty) 2021-11-28 18:26:18 +11:00
headless Add support for TW large tilesets, real MS tilesets, better tileset detection, and an attempted fix for CC1 thin wall tiles 2021-06-03 02:15:45 -06:00
vendor
algorithms.js
defs.js Rework mobile layout to be more compact, et al. 2021-05-21 21:10:44 -06:00
format-base.js
format-c2g.js Comment out this incredibly annoying C2M warning 2021-05-25 17:41:38 -06:00
format-dat.js Extend CCL support with a chunk for storing the author's name 2021-05-25 17:27:41 -06:00
format-tws.js
game.js boulders are pushed in the movement not facing direction (fixes #81) 2021-11-18 20:53:56 +11:00
main-base.js Rework mobile layout to be more compact, et al. 2021-05-21 21:10:44 -06:00
main.js Restore the breathing room when adjusting game scale 2021-06-03 02:22:41 -06:00
renderer-canvas.js Update tileset: minor touchups, lighter popwalls, killer indicator, some experiments 2021-05-25 17:41:23 -06:00
soundtrack.js
tileset.js Fix a typo in tileset detection 2021-11-28 22:47:20 -07:00
tiletypes.js Cerise doesn't break cracked tiles (because she's dainty) 2021-11-28 18:26:18 +11:00
util.js