lexys-labyrinth/js
Eevee (Evelyn Woods) 3a9e7c1cd8 Split the adjust tool into rotate/adjust
It was trying to do too many things.  Also, the adjust tool is now free
to operate on actors, and can toggle the form of a number of them.

- Rearranged the palette to put colored tiles in canonical key order,
  finally

- Expanded the size of the SVG overlay slightly so hover effects don't
  get cut off at the level border

- Fixed some MouseOperation nonsense by simply using the same object
  when the same operation is bound to both mouse buttons

- Added a verb and preview to the adjust tool, in the hopes of making it
  slightly more clear what it might do

- Enhanced the adjust tool to place individual thin walls and frame
  arrows
2024-04-22 00:24:07 -06:00
..
editor Split the adjust tool into rotate/adjust 2024-04-22 00:24:07 -06:00
headless Run replays in reverse order, in the hopes of a teeny speedup 2024-04-21 00:38:34 -06:00
vendor Abandon the .mjs naming scheme 2021-03-07 18:06:42 -07:00
algorithms.js Update implicit button connections when editing, I hope 2024-04-21 02:30:34 -06:00
defs.js Implement MS-style instant movement for some reason 2024-04-11 03:50:58 -06:00
format-base.js Refactor circuit-tracing to be more in algorithms 2024-04-21 00:39:23 -06:00
format-c2g.js Try fruitlessly to make c2g parsing more tolerant of mistakes 2024-04-20 01:44:32 -06:00
format-dat.js Improve the connection tool somewhat; show implicit connections 2024-04-18 00:56:20 -06:00
format-tws.js Fix loading of initial RFF direction from Tile World solutions 2021-03-08 21:33:03 -07:00
game.js Fix blank circuit blocks? Although they seemed to work already? 2024-04-21 03:51:44 -06:00
main-base.js Highlight the most interesting button in a dialog 2024-04-16 23:58:47 -06:00
main.js Continue to fuck around with the color scheme a bit at a time 2024-04-20 03:27:11 -06:00
renderer-canvas.js Update tileset: minor touchups, lighter popwalls, killer indicator, some experiments 2021-05-25 17:41:23 -06:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Add an xray view and a "matching button" sprite for the sokoban blocks 2024-04-17 03:51:11 -06:00
tiletypes.js Split the adjust tool into rotate/adjust 2024-04-22 00:24:07 -06:00
util.js Update implicit button connections when editing, I hope 2024-04-21 02:30:34 -06:00