lexys-labyrinth/js
2024-05-09 21:12:45 -07:00
..
editor Teach the connect tool to move destinations and delete connections 2024-05-09 21:00:10 -06:00
headless Get the level filter out of the thread pool, and add a non-threaded pool 2024-05-06 20:07:31 -06:00
vendor Abandon the .mjs naming scheme 2021-03-07 18:06:42 -07:00
algorithms.js Fix and clean up wiring 2024-05-06 20:03:37 -06:00
defs.js Added a new auto-fix for actors atop bombs in CCL levels 2024-05-04 12:09:48 -06:00
format-base.js Add get_terrain() and get_actor() to StoredCell 2024-04-22 10:21:31 -06:00
format-c2g.js Try fruitlessly to make c2g parsing more tolerant of mistakes 2024-04-20 01:44:32 -06:00
format-dat.js Improve the connection tool somewhat; show implicit connections 2024-04-18 00:56:20 -06:00
format-tws.js Add partial support for the mouse move format in TWS files 2024-04-24 03:21:14 -06:00
game.js Fix undoing green button presses 2024-05-08 08:55:23 -06:00
main-base.js Highlight the most interesting button in a dialog 2024-04-16 23:58:47 -06:00
main.js Merge 4637cc589d into 2c879f99d2 2024-05-09 21:12:45 -07:00
renderer-canvas.js Add a little noise to the rewind effect 2024-05-05 14:55:24 -06:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Added a new auto-fix for actors atop bombs in CCL levels 2024-05-04 12:09:48 -06:00
tiletypes.js Fleshed out editor tools considerably 2024-05-09 18:27:14 -06:00
util.js Fix some subtle bugs with some octants in walk_grid 2024-05-09 19:02:01 -06:00