Chip's Challenge 2 emulator that runs in a browser
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Timothy Stiles 8cbba99c0c Implement Item Lock
When placed atop an item, you must have that item to enter the tile. When you do, pay the item and destroy the item lock. Also can be placed on top of a bonus, and you must pay that amount of bonus to enter.
2021-02-15 21:27:56 +11:00
icons Add physical rotation buttons 2020-12-30 17:47:29 -07:00
js Implement Item Lock 2021-02-15 21:27:56 +11:00
levels Spruce up stock pack list with previews, progress bar 2021-01-13 21:49:01 -07:00
music Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
sfx Halo revive sound effect 2021-02-06 12:15:12 +11:00
tileset-src Finish special-ization of tileset defs; add depressed versions of buttons 2021-01-13 03:33:43 -07:00
.gitignore Ignore Tile World's .dac files 2020-09-21 02:08:26 -06:00
background.svg Add a background; hide some broken stuff 2020-09-25 19:55:34 -06:00
ending.png Add ending artwork 2021-01-09 03:05:50 -07:00
icon-debug.png Change the debug trigger to something more accessible 2020-12-08 17:46:48 -07:00
icon.png Add a favicon 2020-09-09 20:56:19 -06:00
index.html Put the debug speed buttons in increasing order 2021-01-25 15:27:26 -07:00
LICENSE Add license 2020-09-01 07:45:32 -06:00
loading.gif Add another forgotten file... 2020-12-24 06:13:55 -07:00
og-preview.png Touch up the OpenGraph preview image 2020-09-05 19:19:21 -06:00
README.md Update README to reflect current status 2021-01-01 18:27:34 -07:00
style.css Fix splash page stuff leaking into overlays 2021-01-25 15:29:29 -07:00
tileset-lexy-cc2.png Finish the tileset! 2020-12-09 20:13:25 -07:00
tileset-lexy-tw-editor-base.png Finish the tileset! 2020-12-09 20:13:25 -07:00
tileset-lexy-tw-editor-overlay.png Finish the tileset! 2020-12-09 20:13:25 -07:00
tileset-lexy-tw-static.png Finish the tileset! 2020-12-09 20:13:25 -07:00
tileset-lexy.png Implement Item Lock 2021-02-15 21:27:56 +11:00
tileset-tworld.png Initial commit: a game that plays through some of CCLP1 2020-08-28 04:02:03 -06:00

Lexy's Labyrinth

This is a web implementation of a puzzle game that bears a striking similarity to Chip's Challenge and its sequel, but is legally distinct, and also free!

Documentation is underway on the wiki.

Play online

Give it a try, I guess! https://c.eev.ee/lexys-labyrinth/

Current status

  • Full support for Chip's Challenge 1
  • Full support for Chip's Challenge 2... barring a few obscure bugs
  • Completely original tileset, sound effects, and music
  • Support for MS Chip's Challenge DAT/CCL files, Steam Chip's Challenge C2G/C2M files, and ZIP files
  • Can load one of its built-in level packs, the original levels, or anything you've got lying around
  • Support for recording and playing back demos (replays) from Steam-format levels
  • Lets you rewind your mistakes, up to 30 seconds back
  • Lets you take the pressure off by switching from real-time to turn-based mode, where nothing moves until you do
  • Contains a completely usable level editor with support for every tile in Chip's Challenge 2
  • Works on touchscreens too
  • Has compatibility settings for opting into behavior (or bugs) from particular implementations
  • Debug mode (click the logo in the lower left)

Planned features

  • Load levels directly from the BBC set list
  • Mouse support

Noble aspirations

  • New exclusive puzzle elements?? Embrace extend extinguish baby

Special thanks

  • The incredible nerds who put together the Chip Wiki and also reside on the Bit Busters Discord, including:
    • ruben for documenting the CC2 PRNG
    • The Architect for documenting the CC2 C2G parser
  • Everyone who worked on Chip's Challenge Level Pack 1, the default set of levels
  • Tile World for being an incredible reference on Lynx mechanics
  • Everyone who contributed music — see js/soundtrack.js for a list!

Not associated with or blessed by Chuck Sommerville, Niffler, or AOP.