Chip's Challenge 2 emulator that runs in a browser
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Eevee (Evelyn Woods) b6ed3b6502 Change the Lexy loop to be more Lynx-like
This simplifies the renderer by having movement cooldowns only work one
way, and thus removes the jank from Steam rendering.

This commit also applies cooldowns for animations at decision time, as
Lynx does, which eliminates a weird special case from their spawning.

Also, Lexy mode now explicitly does not allow an actor to get cooled
twice in one tic.  However, this change does make clone machines no
longer be aligned with the thing that pressed the button to clone them,
which is unfortunate.
2021-01-13 01:34:08 -07:00
icons Add physical rotation buttons 2020-12-30 17:47:29 -07:00
js Change the Lexy loop to be more Lynx-like 2021-01-13 01:34:08 -07:00
levels Add a WIP version of Lexy's Lessons as a canon pack 2021-01-11 00:57:50 -07:00
music Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
sfx Add a bunch more sound effects 2021-01-03 13:07:15 -07:00
tileset-src Add ending artwork 2021-01-09 03:05:50 -07:00
.gitignore Ignore Tile World's .dac files 2020-09-21 02:08:26 -06:00
background.svg Add a background; hide some broken stuff 2020-09-25 19:55:34 -06:00
ending.png Add ending artwork 2021-01-09 03:05:50 -07:00
icon-debug.png Change the debug trigger to something more accessible 2020-12-08 17:46:48 -07:00
icon.png Add a favicon 2020-09-09 20:56:19 -06:00
index.html Update auto-scaling to match new DOM; introduce a landscape layout with more vertical space 2021-01-11 18:06:09 -07:00
LICENSE Add license 2020-09-01 07:45:32 -06:00
loading.gif Add another forgotten file... 2020-12-24 06:13:55 -07:00
og-preview.png Touch up the OpenGraph preview image 2020-09-05 19:19:21 -06:00
README.md Update README to reflect current status 2021-01-01 18:27:34 -07:00
style.css Improve appearance of scrollbar in long hints 2021-01-11 18:14:27 -07:00
tileset-lexy-cc2.png Finish the tileset! 2020-12-09 20:13:25 -07:00
tileset-lexy-tw-editor-base.png Finish the tileset! 2020-12-09 20:13:25 -07:00
tileset-lexy-tw-editor-overlay.png Finish the tileset! 2020-12-09 20:13:25 -07:00
tileset-lexy-tw-static.png Finish the tileset! 2020-12-09 20:13:25 -07:00
tileset-lexy.png Add a bunch of minor rendering stuff 2021-01-05 17:10:21 -07:00
tileset-tworld.png Initial commit: a game that plays through some of CCLP1 2020-08-28 04:02:03 -06:00

Lexy's Labyrinth

This is a web implementation of a puzzle game that bears a striking similarity to Chip's Challenge and its sequel, but is legally distinct, and also free!

Documentation is underway on the wiki.

Play online

Give it a try, I guess! https://c.eev.ee/lexys-labyrinth/

Current status

  • Full support for Chip's Challenge 1
  • Full support for Chip's Challenge 2... barring a few obscure bugs
  • Completely original tileset, sound effects, and music
  • Support for MS Chip's Challenge DAT/CCL files, Steam Chip's Challenge C2G/C2M files, and ZIP files
  • Can load one of its built-in level packs, the original levels, or anything you've got lying around
  • Support for recording and playing back demos (replays) from Steam-format levels
  • Lets you rewind your mistakes, up to 30 seconds back
  • Lets you take the pressure off by switching from real-time to turn-based mode, where nothing moves until you do
  • Contains a completely usable level editor with support for every tile in Chip's Challenge 2
  • Works on touchscreens too
  • Has compatibility settings for opting into behavior (or bugs) from particular implementations
  • Debug mode (click the logo in the lower left)

Planned features

  • Load levels directly from the BBC set list
  • Mouse support

Noble aspirations

  • New exclusive puzzle elements?? Embrace extend extinguish baby

Special thanks

  • The incredible nerds who put together the Chip Wiki and also reside on the Bit Busters Discord, including:
    • ruben for documenting the CC2 PRNG
    • The Architect for documenting the CC2 C2G parser
  • Everyone who worked on Chip's Challenge Level Pack 1, the default set of levels
  • Tile World for being an incredible reference on Lynx mechanics
  • Everyone who contributed music — see js/soundtrack.js for a list!

Not associated with or blessed by Chuck Sommerville, Niffler, or AOP.