lexys-labyrinth/js
2021-01-16 02:50:52 -07:00
..
algorithms.js Fix black buttons to /always/ separate horizontal and vertical wires 2020-12-28 06:53:19 -07:00
defs.js Refactor to using cells with fixed slots 2021-01-03 17:19:27 -07:00
editor-tile-overlays.js Teach the editor to do partial redraws 2021-01-03 18:21:52 -07:00
format-base.js Finally populate the options dialog, with volume controls and tileset selection 2021-01-06 19:04:28 -07:00
format-c2g.js Finally populate the options dialog, with volume controls and tileset selection 2021-01-06 19:04:28 -07:00
format-dat.js Finally populate the options dialog, with volume controls and tileset selection 2021-01-06 19:04:28 -07:00
game.js Prevent blowing up the same block twice in one tic, take two 2021-01-14 00:51:20 -07:00
main-base.js Remember last opened level in editor; prevent deleting the current level 2021-01-16 02:50:52 -07:00
main-editor.js Remember last opened level in editor; prevent deleting the current level 2021-01-16 02:50:52 -07:00
main.js Remember last opened level in editor; prevent deleting the current level 2021-01-16 02:50:52 -07:00
renderer-canvas.js Checkpoint some minor editor bits 2021-01-14 00:53:54 -07:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Finish special-ization of tileset defs; add depressed versions of buttons 2021-01-13 03:33:43 -07:00
tiletypes.js Finish special-ization of tileset defs; add depressed versions of buttons 2021-01-13 03:33:43 -07:00
util.js Add controls for rearranging, duplicating, and deleting levels 2021-01-16 01:45:57 -07:00