51 lines
2.8 KiB
Markdown
51 lines
2.8 KiB
Markdown
# Lexy's Labyrinth
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This is a reimplementation of [**Chip's Challenge®**](https://wiki.bitbusters.club/Chip%27s_Challenge), that puzzle game you might remember from the early 90s (and its long-awaited [sequel](https://wiki.bitbusters.club/Chip%27s_Challenge_2)).
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It's free; runs in a browser; has completely new artwork, sounds, and music; comes with hundreds of quality fan-made levels built in; and can load the original levels from a copy of the commercial game!
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Documentation is underway on the [wiki](https://github.com/eevee/lexys-labyrinth/wiki).
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## My lawyer is telling me to say this
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To be absolutely clear: this is a ***fan project*** and is not affiliated with, sponsored by, endorsed by, or in any way approved of by Bridgestone Multimedia Group LLC. **Chip's Challenge** is a registered trademark of Bridgestone Multimedia Group LLC, and is used here for identification purposes only.
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Despite the names, the built-in "Chip's Challenge Level Packs" are community creations and have no relation to the commercial games or their levels.
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## Play online
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Give it a try, I guess! [https://c.eev.ee/lexys-labyrinth/](https://c.eev.ee/lexys-labyrinth/)
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## Current status
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- Fully compatible with Chip's Challenge 1 levels... barring a few obscure rule changes
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- Fully compatible with Chip's Challenge 2 levels... barring a few obscure bugs
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- Completely original tileset, sound effects, and music
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- Compatible with MS Chip's Challenge DAT/CCL files, Steam Chip's Challenge C2G/C2M files, and ZIP files
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- Can load one of its built-in level packs, the original levels, or anything you've got lying around
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- Able to record and play back demos (replays) from Steam-format levels
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- Lets you rewind your mistakes, up to 30 seconds back
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- Lets you take the pressure off by switching from real-time to turn-based mode, where nothing moves until you do
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- Contains a completely usable level editor with support for every tile in Chip's Challenge 2
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- Works on touchscreens too
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- Has compatibility settings for opting into behavior (or bugs) from particular implementations
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- Debug mode (click the logo in the lower left)
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### Planned features
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- Load levels directly from the BBC set list
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- Mouse support
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### Noble aspirations
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- New exclusive puzzle elements?? Embrace extend extinguish baby
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## Special thanks
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- The incredible nerds who put together the [Chip Wiki](https://wiki.bitbusters.club/) and also reside on the Bit Busters Discord, including:
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- ruben for documenting the CC2 PRNG
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- The Architect for documenting the CC2 C2G parser
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- Everyone who worked on [Chip's Challenge Level Pack 1](https://wiki.bitbusters.club/Chip%27s_Challenge_Level_Pack_1), the default set of levels
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- [Tile World](https://wiki.bitbusters.club/Tile_World) for being an incredible reference on Lynx mechanics
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- Everyone who contributed music — see [`js/soundtrack.js`](js/soundtrack.js) for a list!
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