lexys-labyrinth/js
Timothy Stiles d675cddafb spaceify
2021-11-18 18:40:15 +11:00
..
editor placing a circuit block on a tile shouldn't crash (fixes #78) 2021-11-18 18:19:57 +11:00
headless Add support for TW large tilesets, real MS tilesets, better tileset detection, and an attempted fix for CC1 thin wall tiles 2021-06-03 02:15:45 -06:00
vendor Abandon the .mjs naming scheme 2021-03-07 18:06:42 -07:00
algorithms.js Move diamond iteration to algorithms so the editor can (eventually) use it 2021-04-26 15:57:13 -06:00
defs.js Rework mobile layout to be more compact, et al. 2021-05-21 21:10:44 -06:00
format-base.js Merge trap/cloner connections; round-trip them through C2M; stub out connect tool 2021-04-28 22:05:01 -06:00
format-c2g.js Comment out this incredibly annoying C2M warning 2021-05-25 17:41:38 -06:00
format-dat.js Extend CCL support with a chunk for storing the author's name 2021-05-25 17:27:41 -06:00
format-tws.js Fix loading of initial RFF direction from Tile World solutions 2021-03-08 21:33:03 -07:00
game.js spaceify 2021-11-18 18:40:15 +11:00
main-base.js Rework mobile layout to be more compact, et al. 2021-05-21 21:10:44 -06:00
main.js Restore the breathing room when adjusting game scale 2021-06-03 02:22:41 -06:00
renderer-canvas.js Update tileset: minor touchups, lighter popwalls, killer indicator, some experiments 2021-05-25 17:41:23 -06:00
soundtrack.js Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
tileset.js Add support for TW large tilesets, real MS tilesets, better tileset detection, and an attempted fix for CC1 thin wall tiles 2021-06-03 02:15:45 -06:00
tiletypes.js spaceify 2021-11-18 18:40:15 +11:00
util.js Merge trap/cloner connections; round-trip them through C2M; stub out connect tool 2021-04-28 22:05:01 -06:00