Eevee (Evelyn Woods)
bcbb536bdc
Fix a couple bugs with drawing double-size tiles
2021-12-22 21:13:19 -07:00
Eevee (Evelyn Woods)
c8de4edfff
Add spatial audio and sound effect captions
2021-12-22 20:55:15 -07:00
Eevee
91a5ab6786
Merge pull request #87 from Techokami/master
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Fix missing tooltips in editor
2021-12-22 16:50:21 -07:00
Techokami
4ac01a403f
One more missed tooltip
2021-12-18 23:54:43 -05:00
Techokami
9309e9c838
Fix missing tooltips in editor
2021-12-17 19:04:59 -05:00
Eevee (Evelyn Woods)
77afca5799
Fix handling of blocked diagonal movement ( fixes #86 )
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I had it mostly right based on experimentation, but had the conditions
inside-out, which allowed this case to slip through the cracks. This
makes the Settlement of Arrakis replay sync.
2021-12-03 07:16:59 -07:00
Eevee (Evelyn Woods)
4ebe5c1149
Preserve the color of sokoban blocks on cloning
2021-11-28 22:47:20 -07:00
Eevee (Evelyn Woods)
34e430e8a1
Fix a typo in tileset detection
2021-11-28 22:47:20 -07:00
Eevee
47313521ed
Merge pull request #83 from Patashu/bug-fixes
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Experimental tile bug fixes
2021-11-28 22:37:13 -07:00
Timothy Stiles
6f27332cce
Cerise doesn't break cracked tiles (because she's dainty)
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Teal Knight suggestion. It's a purely backwards compatible way to distinguish the two characters a little more, and fits her theme, but it's up to you.
2021-11-28 18:26:18 +11:00
Timothy Stiles
073aba65ab
glass block with a heart shouldn't crash ( fixes #84 )
2021-11-21 14:47:40 +11:00
Timothy Stiles
71abc13330
let any actor with a key unlock gates (unlike doors)
2021-11-20 12:57:58 +11:00
Timothy Stiles
8feb732a8f
boulders are pushed in the movement not facing direction ( fixes #81 )
2021-11-18 20:53:56 +11:00
Timothy Stiles
a87db67d84
lexy w/ skates and cerise now crack but don't slide on cracked ice ( fixes #82 )
2021-11-18 20:22:00 +11:00
Timothy Stiles
d675cddafb
spaceify
2021-11-18 18:40:15 +11:00
Timothy Stiles
2df4dc5829
fix 'blowing up electric floors doesn't remove the wiring' regression
2021-11-18 18:39:46 +11:00
Timothy Stiles
42d543b235
fix an electric floor visual bug ( fixes #80 )
2021-11-18 18:35:06 +11:00
Timothy Stiles
94a7ec5a2c
dropping 2 ankhs in a row shouldn't crash ( fixes #79 )
2021-11-18 18:27:28 +11:00
Timothy Stiles
590ecb36ae
placing a circuit block on a tile shouldn't crash ( fixes #78 )
2021-11-18 18:19:57 +11:00
Eevee (Evelyn Woods)
96bc4e0a3c
Restore the breathing room when adjusting game scale
2021-06-03 02:22:41 -06:00
Eevee (Evelyn Woods)
51bc3dfe83
Add support for TW large tilesets, real MS tilesets, better tileset detection, and an attempted fix for CC1 thin wall tiles
2021-06-03 02:15:45 -06:00
Eevee (Evelyn Woods)
3e7390ffc0
Fix rendering of actors zooming through traps in Lynx
2021-06-03 02:03:25 -06:00
Eevee (Evelyn Woods)
ca1a48c0fe
Fix sokoban buttons to count being pressed at level start
2021-05-26 22:49:29 -06:00
Eevee (Evelyn Woods)
3752902663
Move gates to the canopy layer
2021-05-25 17:42:13 -06:00
Eevee (Evelyn Woods)
753a375e89
Comment out this incredibly annoying C2M warning
2021-05-25 17:41:38 -06:00
Eevee (Evelyn Woods)
7c0335a24d
Update tileset: minor touchups, lighter popwalls, killer indicator, some experiments
2021-05-25 17:41:23 -06:00
Eevee (Evelyn Woods)
6de69604d9
Extend CCL support with a chunk for storing the author's name
2021-05-25 17:27:41 -06:00
Eevee (Evelyn Woods)
6bce30545d
Update Lexy's Lessons; much smoother progression, lotta bugs fixed
2021-05-25 17:14:43 -06:00
Eevee (Evelyn Woods)
04b284a267
Fix the hint border to match the game area background again
2021-05-22 20:25:37 -06:00
Eevee (Evelyn Woods)
9e1adc768b
Coax the small-screen media queries into working in Chrome
2021-05-22 02:13:04 -06:00
Eevee (Evelyn Woods)
952ec10cb5
Remove errant manifest mention
2021-05-21 21:40:34 -06:00
Eevee (Evelyn Woods)
41e5b5f9b8
Rework mobile layout to be more compact, et al.
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- On small screens, the top two headers (with the pack + level names)
are now removed; instead the pack and level name are shown when
starting each level, and the buttons from those headers are moved into
a pause menu.
- The options, compat, and level browser dialogs were all reworked to
fit better on narrow screens.
- The level overlay has a more consistent layout and tries harder to not
draw in the middle, where the player generally is (except that the
mobile pause menu goes there, but oh well).
- The score tally at the end of a level is now less of a small table and
more of... more numbers, I guess?
- Links to the music source and author now open in a new window to
reduce risk of accidentally clicking them and losing your progress.
- A few obituaries were shortened, and several more were added.
- The game ending screen is now accessible on a touchscreen (oops).
- The pause and rewind buttons visually indicate when you're in that
mode, suggesting you can hit them again to switch to normal play.
- Touch controls are now relative to the player and only apply within
the game viewport.
- Disabled buttons look a bit less janky.
Still some work to do on this, but it's a pretty solid start.
2021-05-21 21:10:44 -06:00
Eevee (Evelyn Woods)
8b03d09c78
Add a slight 3D effect to buttons
2021-05-17 19:15:54 -06:00
Eevee (Evelyn Woods)
ae8b42e0c9
Merge Lexy/Lynx loops; add compat for separated teleport phase
2021-05-17 19:12:04 -06:00
Eevee (Evelyn Woods)
a6aaaa7266
Shift the color scheme back towards blue somewhat
2021-05-17 18:37:37 -06:00
Eevee (Evelyn Woods)
feaf09e4e2
Hide editor facing arrows for lone blocks; add support for killer indicator
2021-05-16 18:00:14 -06:00
Eevee (Evelyn Woods)
9e45710189
Shift the web color palette down a bit to cyan
2021-05-16 17:56:07 -06:00
Eevee (Evelyn Woods)
53ed2f0948
Add support for rotating or flipping a level or selection
2021-05-16 17:52:31 -06:00
Eevee (Evelyn Woods)
7ed3d38489
Implement monsters not hurting you at decision time in Lynx
2021-05-11 18:31:16 -06:00
Eevee (Evelyn Woods)
db02c19a0d
"Fix" the Lynx TWS of Southpole by extending the "out of input" threshold a bit
2021-05-11 18:16:34 -06:00
Eevee (Evelyn Woods)
e8cb95a60b
Fix double-ejecting from traps in Lynx
2021-05-11 17:39:19 -06:00
Eevee (Evelyn Woods)
257e9db64b
Preserve the CCL auto-fixes for Lynx and MS modes
2021-05-11 17:39:07 -06:00
Eevee (Evelyn Woods)
3c00e0ba36
Fix rolling a second RFF direction under Lynx
2021-05-11 17:09:25 -06:00
Eevee (Evelyn Woods)
c9a2897bc2
Consolidate Lynx-style player death with CC2
2021-05-11 16:40:00 -06:00
Eevee (Evelyn Woods)
fc1f85dac9
Fix Lynx force floor compat switch; ensure monsters can't turn in traps
2021-05-11 16:31:28 -06:00
Eevee (Evelyn Woods)
9369b2b167
Partially restore Lynx force floor behavior
2021-05-10 20:46:19 -06:00
Eevee (Evelyn Woods)
ca42dbcf59
Fix bulk tester's parsing of single level numbers
2021-05-10 20:36:55 -06:00
Eevee (Evelyn Woods)
08c86c6129
Refactor sliding handling
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Eliminates a number of annoying little hacks by getting rid of
`slide_mode` and instead trusting the terrain, live, like CC2 seems to
do (and Lynx definitely does).
2021-05-10 20:23:02 -06:00
Eevee (Evelyn Woods)
b375f431af
Bestow the bulk tester with arguments and get this local-to-me hack stuff outta here
2021-05-08 19:07:46 -06:00
Eevee (Evelyn Woods)
af66a53b2b
Fix ghosts switching railroad tracks
2021-05-08 17:51:56 -06:00