Chip's Challenge 2 emulator that runs in a browser
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Eevee (Evelyn Woods) 90008c3a89 Make the player push blocks at decision time
It turns out the player explores all their decisions in a very physical
way, which is the real source of block slapping and also means the
player can push blocks before anything else can move, regardless of
actor order.

This fixes at least half a dozen CC1 replays, which is just
mindboggling.
2020-12-13 00:39:36 -07:00
icons Oops; commit the icon for the tracks tool 2020-12-06 14:03:59 -07:00
js Make the player push blocks at decision time 2020-12-13 00:39:36 -07:00
levels Overhaul the UI to be more good pretty; add CCLP2+4 2020-09-24 20:28:16 -06:00
music Add three new music tracks from notchris 2020-11-03 14:07:25 -07:00
sfx Remove unused sound effect 2020-09-26 02:55:23 -06:00
tileset-src Finish the tileset! 2020-12-09 20:13:25 -07:00
.gitignore Ignore Tile World's .dac files 2020-09-21 02:08:26 -06:00
background.svg Add a background; hide some broken stuff 2020-09-25 19:55:34 -06:00
icon-debug.png Change the debug trigger to something more accessible 2020-12-08 17:46:48 -07:00
icon.png Add a favicon 2020-09-09 20:56:19 -06:00
index.html Add even faster playback options; fix some demo decoding bugs 2020-12-12 00:22:51 -07:00
LICENSE Add license 2020-09-01 07:45:32 -06:00
og-preview.png Touch up the OpenGraph preview image 2020-09-05 19:19:21 -06:00
README.md Implement green teleports and the Lynx/CC2 PRNG 2020-10-23 21:09:31 -06:00
style.css Rearranged debug panel a bit; added progress bar for replay playback 2020-12-11 22:15:39 -07:00
tileset-lexy-cc2.png Finish the tileset! 2020-12-09 20:13:25 -07:00
tileset-lexy-tw-editor-base.png Finish the tileset! 2020-12-09 20:13:25 -07:00
tileset-lexy-tw-editor-overlay.png Finish the tileset! 2020-12-09 20:13:25 -07:00
tileset-lexy-tw-static.png Finish the tileset! 2020-12-09 20:13:25 -07:00
tileset-lexy.png Finish the tileset! 2020-12-09 20:13:25 -07:00
tileset-tworld.png Initial commit: a game that plays through some of CCLP1 2020-08-28 04:02:03 -06:00

Lexy's Labyrinth

This is a web implementation of a puzzle game that bears a striking similarity to Chip's Challenge and its sequel, but is legally distinct, and also free!

It is a work in progress and also might be abandoned and forgotten at any time.

Play online

Give it a try, I guess! https://c.eev.ee/lexys-labyrinth/

Current status

  • Supports 99% of Chip's Challenge 1
  • Supports 75% of Chip's Challenge 2
  • Completely original tileset, sound effects, and music
  • Can load MS Chip's Challenge DAT/CCL files and Steam Chip's Challenge C2M files
  • Can load levels from your hard drive
  • Can play back replays (demos) from C2M files, though some may desync
  • Allows undoing moves, with moderate success
  • Has the beginning bits of a level editor

Planned features

  • Save your score, and compare it to the BBC leaderboards
  • Load levels directly from the BBC set list
  • Support for all of the nonsense in Chip's Challenge 2
  • Allow playing the original commercial levels by dragging the data files in from your own computer
  • Support various sets of bugs from various implementations
  • Play the game turn-based instead of realtime (i.e., nothing moves until Chip does)
  • Record demos
  • Mouse and touchscreen support
  • Bunches of debug features
  • Outright cheat in a variety of ways

Noble aspirations

  • New exclusive puzzle elements?? Embrace extend extinguish baby

Special thanks

  • The incredible nerds who put together the Chip Wiki and also reside on the Bit Busters Discord, including:
    • ruben for documenting the CC2 PRNG
    • The Architect for documenting the CC2 C2G parser
  • Everyone who worked on Chip's Challenge Level Pack 1, the default set of levels
  • Tile World for being an incredible reference on Lynx mechanics
  • Everyone who contributed music — see js/soundtrack.js for a list!

Not associated with or blessed by Chuck Somerville, Niffler, or AOP.