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bef5550a95
Make mouse operations always exist, not only while clicking
Eevee (Evelyn Woods)
2024-04-16 05:23:56 -0600
933d20d559
Factor out the list of pushable tiles
Eevee (Evelyn Woods)
2024-04-13 22:06:00 -0600
cddc274701
Don't let key repeat interfere with the restart timer
Eevee (Evelyn Woods)
2024-04-12 19:03:24 -0600
fe4c111fa9
Thread the bulk tester
Eevee (Evelyn Woods)
2024-04-12 18:29:49 -0600
a06f53af29
Emit wire pulses in reverse reading order
Eevee (Evelyn Woods)
2024-04-12 04:00:37 -0600
52bc2bdf8e
Show the entire blast radius of dynamite
Eevee (Evelyn Woods)
2024-04-12 01:08:16 -0600
f7b8d3c7bc
Whoops I meant to spice up the score, not the label
Eevee (Evelyn Woods)
2024-04-12 00:07:07 -0600
01dd4eb1a8
Show best score on the level overlay; touch up scorecard and mobile CSS a bit
Eevee (Evelyn Woods)
2024-04-11 23:49:18 -0600
a3b283b51e
Allow holding R (for one second) to restart the level
Eevee (Evelyn Woods)
2024-04-11 23:41:48 -0600
1df89884ed
Implement MS-style instant movement for some reason
Eevee (Evelyn Woods)
2024-04-11 03:50:58 -0600
2b35dd5bce
Swap turntable colors to sort of match teleporters; increase gate margins
Eevee (Evelyn Woods)
2024-04-11 02:21:22 -0600
ebe848ec99
Fix trap timing on Lynx
Eevee (Evelyn Woods)
2024-04-11 02:16:41 -0600
9bf418258f
Convert several uses of on_begin to on_ready
Eevee (Evelyn Woods)
2024-04-11 02:03:02 -0600
65664bba7b
Simplify dynamite spawn code
Eevee (Evelyn Woods)
2024-04-11 01:54:22 -0600
d7e1b969e8
Fix this errant comma and shame myself
Eevee (Evelyn Woods)
2024-04-11 01:54:04 -0600
fd590f8353
Slightly reduce memory usage (?) for undoing transmutation
Eevee (Evelyn Woods)
2024-04-11 01:53:34 -0600
f417162f6f
Refactor bombs to use on_stand instead of on_begin
Eevee (Evelyn Woods)
2024-04-11 01:52:44 -0600
25cb6f2f05
Outdent the messy push-handling block in can_actor_enter_cell
Eevee (Evelyn Woods)
2024-04-11 01:22:53 -0600
f422b4b395
Add a compat flag for pushing a sliding block
Eevee (Evelyn Woods)
2024-04-11 01:18:34 -0600
f896e1bdfd
Fix Lynx's no-backwards-overriding; remove the force-floor-on-arrive flag
Eevee (Evelyn Woods)
2024-04-11 01:14:12 -0600
80edfa1ae9
Clear the pending flags in more sensible places
Eevee (Evelyn Woods)
2024-04-11 00:59:32 -0600
64ca8f008c
Restore standing on arrival
Eevee (Evelyn Woods)
2024-04-11 00:23:21 -0600
2ee86b50d2
Remove slide_automatically
Eevee (Evelyn Woods)
2024-04-10 18:21:19 -0600
f140804713
Don't on_stand() on arrival; fix the CC1 force-floor compat flag
Eevee (Evelyn Woods)
2024-04-10 18:15:35 -0600
a1f357f317
Make sliding be the tiles' responsibility
Eevee (Evelyn Woods)
2024-04-10 18:02:43 -0600
7ba261c7d9
Fix some style nits; add some comments
Eevee (Evelyn Woods)
2024-04-10 03:30:03 -0600
7a9e3a6eb1
Check forced movement when stepping on a cell, not during movement
Eevee (Evelyn Woods)
2024-04-10 03:21:01 -0600
b0650e7d6e
If you select exactly the compat flags matching a ruleset, highlight that button
Eevee (Evelyn Woods)
2024-04-10 02:52:15 -0600
6d6f4f7c47
Add CCLP5
Eevee (Evelyn Woods)
2024-04-09 23:10:02 -0600
394faa2f79
Add missing semicolor
Zee
2024-02-19 09:59:51 +0200
c74b8f3f03
Write all metadata keys when exporting to C2G
Zee
2024-02-19 09:58:49 +0200
669bbc5d38
Add pack metadata to editor pack properties and C2G export
Zee
2024-02-19 09:56:25 +0200
efef740362
Merge 9f7c0ca40a into 816b249f67
Pixievolt No. 1
2023-04-20 12:24:19 -0400
4637cc589d
Switch touch controls to virtual joystick
Emilia Lazer-Walker
2023-04-20 01:17:06 -0400
816b249f67
Merge pull request #92 from chz16/one-way-walls-fix
Eevee
2023-03-13 16:49:21 -0600
9f7c0ca40a
Allow starting and resuming on tablets
Pixievolt No. 1
2023-02-26 20:20:56 -0800
50ebd95509
Add a missing tile encoding spec for one-way walls
Ili Butterfield
2022-12-30 23:51:32 -0800
54ebdd1bb3
Merge branch 'touch-relative-to-viewport' of https://github.com/mruac/lexys-labyrinth-amended into touch-relative-to-viewport
mruac
2022-12-25 20:58:16 +1030
0999450d38
added option to move relative to viewport If a mobile user taps to the side of the character, they will have less room to tap and so are either tapping all over the screen awkwardly or are accidentally mis-stepping. By moving the player by tapping relative to the game's viewport and not the character, the user does not need to move their fingers as much and so can use the entire viewport as a d-pad.
mruac
2022-12-25 20:54:09 +1030
695b18efa2
added option to move relative to viewport If a mobile user taps to the side of the character, they will have less room to tap and so are either tapping all over the screen awkwardly or are accidentally mis-stepping. By moving the player by tapping relative to the game's viewport and not the character, the user does not need to move their fingers as much and so can use the entire viewport as a d-pad.
mruac
2022-12-25 20:54:09 +1030
15a8be1c15
Play sounds very near the player at full volume, but spatialize chip pickups
Eevee (Evelyn Woods)
2021-12-22 23:58:14 -0700
a088e50b3b
Fix a typo; add a suggestion about hard refreshing a broken game
Eevee (Evelyn Woods)
2021-12-22 22:31:37 -0700
1e02c6aa6f
Complete the pgchip ice block emulation (fixes #34 )
Eevee (Evelyn Woods)
2021-12-22 22:30:59 -0700
2c95c7eacd
Update MS compat so bugs and walkers still avoid fire (fixes #69 ) (nice)
Eevee (Evelyn Woods)
2021-12-22 22:09:13 -0700
b4ebdf069d
Add a MegaZeux-like ambient animation to ice tiles
Eevee (Evelyn Woods)
2021-12-22 21:35:36 -0700
45dbeacc4a
Support the old Web Audio API for Firefox's sake
Eevee (Evelyn Woods)
2021-12-22 21:34:30 -0700
6d580af817
Use the inactive tile for electrified floors by default (fixes #67 )
Eevee (Evelyn Woods)
2021-12-22 21:25:01 -0700
bcbb536bdc
Fix a couple bugs with drawing double-size tiles
Eevee (Evelyn Woods)
2021-12-22 21:13:19 -0700
c8de4edfff
Add spatial audio and sound effect captions
Eevee (Evelyn Woods)
2021-12-22 20:54:44 -0700
91a5ab6786
Merge pull request #87 from Techokami/master
Eevee
2021-12-22 16:50:21 -0700
4ac01a403f
One more missed tooltip
Techokami
2021-12-18 23:54:43 -0500
9309e9c838
Fix missing tooltips in editor
Techokami
2021-12-17 19:04:59 -0500
77afca5799
Fix handling of blocked diagonal movement (fixes #86 )
Eevee (Evelyn Woods)
2021-12-03 07:16:59 -0700
4ebe5c1149
Preserve the color of sokoban blocks on cloning
Eevee (Evelyn Woods)
2021-06-28 00:32:59 -0600
34e430e8a1
Fix a typo in tileset detection
Eevee (Evelyn Woods)
2021-06-06 03:06:59 -0600
47313521ed
Merge pull request #83 from Patashu/bug-fixes
Eevee
2021-11-28 22:37:13 -0700
6f27332cce
Cerise doesn't break cracked tiles (because she's dainty)
Timothy Stiles
2021-11-28 18:26:18 +1100
073aba65ab
glass block with a heart shouldn't crash (fixes #84 )
Timothy Stiles
2021-11-21 14:47:40 +1100
71abc13330
let any actor with a key unlock gates (unlike doors)
Timothy Stiles
2021-11-20 12:57:58 +1100
8feb732a8f
boulders are pushed in the movement not facing direction (fixes #81 )
Timothy Stiles
2021-11-18 20:53:56 +1100
a87db67d84
lexy w/ skates and cerise now crack but don't slide on cracked ice (fixes #82 )
Timothy Stiles
2021-11-18 20:22:00 +1100
d675cddafb
spaceify
Timothy Stiles
2021-11-18 18:40:15 +1100
2df4dc5829
fix 'blowing up electric floors doesn't remove the wiring' regression
Timothy Stiles
2021-11-18 18:39:46 +1100
42d543b235
fix an electric floor visual bug (fixes #80 )
Timothy Stiles
2021-11-18 18:35:06 +1100
94a7ec5a2c
dropping 2 ankhs in a row shouldn't crash (fixes #79 )
Timothy Stiles
2021-11-18 18:27:28 +1100
590ecb36ae
placing a circuit block on a tile shouldn't crash (fixes #78 )
Timothy Stiles
2021-11-18 18:19:57 +1100
96bc4e0a3c
Restore the breathing room when adjusting game scale
Eevee (Evelyn Woods)
2021-06-03 02:22:41 -0600
51bc3dfe83
Add support for TW large tilesets, real MS tilesets, better tileset detection, and an attempted fix for CC1 thin wall tiles
Eevee (Evelyn Woods)
2021-06-03 02:15:45 -0600
3e7390ffc0
Fix rendering of actors zooming through traps in Lynx
Eevee (Evelyn Woods)
2021-06-03 02:03:25 -0600
ca1a48c0fe
Fix sokoban buttons to count being pressed at level start
Eevee (Evelyn Woods)
2021-05-26 22:49:29 -0600
3752902663
Move gates to the canopy layer
2.0
Eevee (Evelyn Woods)
2021-05-25 17:42:13 -0600
753a375e89
Comment out this incredibly annoying C2M warning
Eevee (Evelyn Woods)
2021-05-25 17:41:38 -0600
7c0335a24d
Update tileset: minor touchups, lighter popwalls, killer indicator, some experiments
Eevee (Evelyn Woods)
2021-05-25 17:41:23 -0600
6de69604d9
Extend CCL support with a chunk for storing the author's name
Eevee (Evelyn Woods)
2021-05-25 17:27:41 -0600
6bce30545d
Update Lexy's Lessons; much smoother progression, lotta bugs fixed
Eevee (Evelyn Woods)
2021-05-25 17:14:43 -0600
04b284a267
Fix the hint border to match the game area background again
Eevee (Evelyn Woods)
2021-05-22 20:25:37 -0600
9e1adc768b
Coax the small-screen media queries into working in Chrome
Eevee (Evelyn Woods)
2021-05-22 02:13:04 -0600
952ec10cb5
Remove errant manifest mention
Eevee (Evelyn Woods)
2021-05-21 21:40:34 -0600
41e5b5f9b8
Rework mobile layout to be more compact, et al.
Eevee (Evelyn Woods)
2021-05-21 21:10:44 -0600
8b03d09c78
Add a slight 3D effect to buttons
Eevee (Evelyn Woods)
2021-05-17 19:15:54 -0600
ae8b42e0c9
Merge Lexy/Lynx loops; add compat for separated teleport phase
Eevee (Evelyn Woods)
2021-05-17 19:12:04 -0600
a6aaaa7266
Shift the color scheme back towards blue somewhat
Eevee (Evelyn Woods)
2021-05-17 18:37:37 -0600
feaf09e4e2
Hide editor facing arrows for lone blocks; add support for killer indicator
Eevee (Evelyn Woods)
2021-05-16 18:00:14 -0600
9e45710189
Shift the web color palette down a bit to cyan
Eevee (Evelyn Woods)
2021-05-16 17:56:07 -0600
53ed2f0948
Add support for rotating or flipping a level or selection
Eevee (Evelyn Woods)
2021-05-16 17:52:31 -0600
7ed3d38489
Implement monsters not hurting you at decision time in Lynx
Eevee (Evelyn Woods)
2021-05-11 18:31:16 -0600
db02c19a0d
"Fix" the Lynx TWS of Southpole by extending the "out of input" threshold a bit
Eevee (Evelyn Woods)
2021-05-11 18:16:34 -0600
e8cb95a60b
Fix double-ejecting from traps in Lynx
Eevee (Evelyn Woods)
2021-05-11 17:39:19 -0600
257e9db64b
Preserve the CCL auto-fixes for Lynx and MS modes
Eevee (Evelyn Woods)
2021-05-11 17:39:07 -0600
3c00e0ba36
Fix rolling a second RFF direction under Lynx
Eevee (Evelyn Woods)
2021-05-11 17:09:25 -0600
c9a2897bc2
Consolidate Lynx-style player death with CC2
Eevee (Evelyn Woods)
2021-05-11 16:38:48 -0600
fc1f85dac9
Fix Lynx force floor compat switch; ensure monsters can't turn in traps
Eevee (Evelyn Woods)
2021-05-11 16:31:28 -0600
9369b2b167
Partially restore Lynx force floor behavior
Eevee (Evelyn Woods)
2021-05-10 20:46:19 -0600
ca42dbcf59
Fix bulk tester's parsing of single level numbers
Eevee (Evelyn Woods)
2021-05-10 20:36:55 -0600
08c86c6129
Refactor sliding handling
Eevee (Evelyn Woods)
2021-05-10 20:23:02 -0600
b375f431af
Bestow the bulk tester with arguments and get this local-to-me hack stuff outta here
Eevee (Evelyn Woods)
2021-05-08 19:07:46 -0600
af66a53b2b
Fix ghosts switching railroad tracks
Eevee (Evelyn Woods)
2021-05-08 17:51:56 -0600
dfc8798ff6
Fix turtle splashes erasing dropped dynamite
Eevee (Evelyn Woods)
2021-05-08 17:51:46 -0600
172a8e8a6b
Stick the buggy CC2 green teleport behavior behind a compat flag
Eevee (Evelyn Woods)
2021-05-08 17:31:47 -0600
eebe8b9581
Emulate an obscure CC2 bug when selecting a green teleport destination
Eevee (Evelyn Woods)
2021-05-08 17:13:48 -0600